bobbyak

Ukraine
On FACEIT since 2017 389 matches tracked 145 matches in 30 days
ELO ▲ 346
3,465
30-day peak: 3,553
Rank EU ▲ 1,042 places
#1,205
Ukraine #89 in Ukraine
30 days · prev. #2,247 · best #941
Last updated:
Next update possible in 11m 5s

How does bobbyak play?

Rating 1.07 K/R 0.76 ADR 81.4 from 389 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 389 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 75%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 24%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 21%+9 pp · Ø 12% better than 82%
K/D 1.09+0.02 · Ø 1.07 better than 52%
Pistol kills per match 2.6
Knife kills 7 in 389 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 48%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 67x 4K, 5 aces in 389 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 23%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether bobbyak is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 389 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 389 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −178 ELO
30 matches · 50% win rate
On Dust 2 −177 ELO
110 matches · 47% win rate
On Sundays −294 ELO, win rate 45%

bobbyak loses the most ELO on Ancient: −178 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.46 · Cache

Maps in detail

from the last 389 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2110
47% better than 21%
0.75 better than 44%
80.2 better than 39%
1.06 better than 44%
52% of 528 duels better than 46%
35% of 55 situations better than 39%
Mirage99
53% better than 41%
0.81 better than 71%
83.4 better than 55%
1.11 better than 64%
61% of 429 duels better than 90%
38% of 61 situations better than 47%
Anubis59
41% better than 11%
0.76 right on the average
82.1 better than 50%
1.05 better than 45%
53% of 261 duels right on the average
28% of 29 situations better than 24%
Cache36
61% better than 58%
0.78 better than 44%
86.2 better than 55%
1.10 better than 45%
56% of 163 duels better than 55%
30% of 20 situations better than 29%
Nuke36
56% better than 41%
0.72 better than 25%
76.0 better than 18%
1.00 better than 22%
55% of 147 duels better than 58%
50% of 18 situations better than 74%
Ancient30
50% better than 31%
0.76 right on the average
81.9 better than 47%
1.03 better than 39%
51% of 170 duels better than 40%
20% of 10 situations better than 10%
Inferno14
64% -
0.76 -
80.3 -
1.04-
53% of 55 duels -
20% of 5 situations -
Aim_map_faceit5
100% -
0.64 -
69.3 -
1.05-
64% of 102 duels -
64% of 102 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bobbyak plays

Across 389 matches bobbyak averages K/R 0.76, ADR 81.4 and a rating of 1.07. Biggest strength: Opening duels won at 56%, better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 160 of 389 matches the rating was 1.10 or higher (41%), in 123 it was below 0.90. In 389 matches with detailed stats: 67 4Ks and 5 aces. Best month by rating: October 2026 at 1.11. bobbyak loses the most ELO on Ancient (−178 ELO, win rate 50%). Things go best on Cache (+287 ELO, win rate 61%). Match no. 1 of the day goes best: 60% win rate, +273 ELO. Last 30 days: 145 matches, win rate 55%, net ELO +226.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.