boaten

Argentina
On FACEIT since 2020 57 matches tracked 37 matches in 30 days
Last updated:

How does boaten play?

Rating 1.02 K/R 0.71 ADR 77.9 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 57 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 865 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 85%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 39%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.99).

Headshot rate 47%+1 pp · Ø 46% better than 62%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.04+0.05 · Ø 0.99 better than 76%
Pistol kills per match 2.6
Zeus kills1 in 57 matches
Knife kills 3 in 57 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 12.9%−0.1 pp · Ø 13.0% better than 50%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 63%
MVPs per match 2.3+0.1 · Ø 2.2 better than 69%
4Ks and aces 9x 4K, 0 aces in 57 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.25).

Utility hit rate 34%−1 pp · Ø 35% better than 49%
Utility damage per round 5.6+1.6 · Ø 4.0 better than 85%
Enemies flashed per round 0.52+0.27 · Ø 0.25 better than 94%
Deaths per round 69%−4 pp · Ø 73% better than 90%

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Anubis
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
70% better than 96%
0.71 right on the average
80.4 better than 60%
1.02 better than 62%
48% of 97 duels better than 40%
57% of 14 situations better than 93%
Mirage16
56% better than 69%
0.72 right on the average
75.0 better than 29%
1.06 better than 71%
56% of 64 duels better than 84%
36% of 11 situations better than 46%
Ancient7
14% -
0.62 -
72.3 -
0.84-
45% of 31 duels -
0% of 4 situations -
Anubis4
25% -
0.65 -
72.5 -
0.91-
28% of 25 duels -
50% of 4 situations -
Nuke4
50% -
0.78 -
81.9 -
1.20-
64% of 11 duels -
50% of 2 situations -
Cache3
67% -
0.66 -
66.6 -
0.93-
83% of 6 duels -
75% of 4 situations -
Inferno3
100% -
0.93 -
103.8 -
1.29-
53% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How boaten plays

Across 57 matches boaten averages K/R 0.71, ADR 77.9 and a rating of 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 6 players. Averages 16.1 kills per match with 47% headshots. The strongest map is Dust 2 with a 70% win rate in 20 matches. In 21 of 57 matches the rating was 1.10 or higher (37%), in 21 it was below 0.90. In 57 matches with detailed stats: 9 4Ks and 0 aces. Things go best on Dust 2 (+1 ELO, win rate 70%). Last 30 days: 37 matches, win rate 46%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.