blurrzi

USA
93 matches tracked 39 matches in 30 days
ELO ▼ 57
2,065
30-day peak: 2,123
Rank NA ▼ 593 places
#6,204 #3,158 in US
30 days · before #5,611 · best #5,611
Last updated:

How does blurrzi play?

Rating 1.08 (from 39 matches) K/R 0.79 ADR 82.7 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 39 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average.
AWPer
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 56%+5 pp better than 83%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 29%+18 pp better than 95%
K/D 1.16+0.13 better than 85%
Pistol kills per match 2.3
Knife kills 1 in 93 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.6%+2.3 pp better than 91%
Rounds with 3K 4.8%+0.7 pp better than 76%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 15x 4K, 1 ace in 73 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 2.6−1.5 better than 12%
Enemies flashed per round 0.18−0.12 better than 19%
Rounds with a death 68%−3.0 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Headshots at 45%
▼ Got worse
ADR −5.7, Win rate −10 pp, ELO −934

Aug to Oct 2026 compared with Nov 2025.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.86. Last 3 months: 0.79 (at the start 0.81).

Patterns

From the last 93 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −250 ELO
20 matches · 40% wins

blurrzi loses the most ELO on Mirage: −250 ELO, 40% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.80 · Dust 2
  2. Most kills in a match: 40 · Inferno
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
63% better than 84%
0.83 better than 86%
85.3 better than 73%
1.13 better than 76%
55% of 117 duels better than 70%
27% of 26 situations better than 20%
Mirage20
40% better than 11%
0.73 better than 43%
78.5 better than 38%
0.78–
57% of 58 duels better than 80%
100% of 4 situations better than 99%
Inferno11
27% –
0.76 –
81.2 –
1.08–
59% of 54 duels –
22% of 9 situations –
Cache9
89% –
0.88 –
89.5 –
1.19–
63% of 40 duels –
57% of 7 situations –
Nuke6
50% –
0.75 –
78.4 –
0.89–
52% of 27 duels –
56% of 9 situations –
Ancient4
100% –
0.71 –
70.8 –
1.17–
38% of 8 duels –
40% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How blurrzi plays

Across 93 matches blurrzi averages K/R 0.79 and ADR 82.7; the rating across the 39 rated matches is 1.08. Biggest strength: K/D at 1.16. That is better than 85% of players on level 10. Most room to improve: Utility damage per round at 2.6. That is better than only 12% of players on level 10. On average 17.5 kills per match, 46% of them headshots. The strongest map is Dust 2 with a 63% win rate in 40 matches. In 16 of 39 matches the rating was 1.10 or higher (41%), in 14 it was below 0.90. In 73 matches with detailed stats: 15 4Ks and 1 aces. Best month by rating: October 2026 at 1.10. blurrzi loses the most ELO on Mirage (−250 ELO, win rate 40%). Things go best on Dust 2 (+213 ELO, win rate 63%). Got weaker: ADR −5.7, Win rate −10 pp, ELO −934. Unchanged in recent months: K/R at 0.79, Headshots at 45%. Last 30 days: 39 matches, win rate 54%, ELO balance −22.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.