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blopex

Spain
On FACEIT since 2017 328 matches tracked 193 matches in 30 days
ELO ▼ 405
2,983
30-day peak: 3,540
Rank EU ▼ 8,626 places
#10,207
Spain #86 in Spain
30 days · prev. #1,581 · best #1,085
Last updated:

How does blopex play?

Rating 0.96 K/R 0.69 ADR 76.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 328 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 12% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 27%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 46%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 0.96−0.09 · Ø 1.05 better than 15%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.1 pp · Ø 13.6% better than 20%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 18%
MVPs per match 1.9−0.5 · Ø 2.4 better than 6%
4Ks and aces 45x 4K, 1 ace in 328 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 62%
Enemies flashed per round 0.43+0.12 · Ø 0.31 better than 83%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether blopex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 328 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: September 2026 with 0.69.

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −389 ELO
66 matches · 47% win rate
In match 1 of the day −271 ELO
39 matches · 33% win rate
Between 18:00 and 24:00 −308 ELO, win rate 39%
On Tuesdays −184 ELO, win rate 33%

blopex loses the most ELO on Ancient: −389 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 1.96 · Dust 2
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
47% better than 23%
0.67 better than 14%
74.1 better than 15%
0.94 better than 14%
48% of 502 duels better than 26%
42% of 64 situations better than 61%
Ancient66
47% better than 27%
0.72 better than 32%
80.7 better than 41%
0.98 better than 25%
52% of 292 duels right on the average
35% of 34 situations better than 41%
Anubis53
53% better than 46%
0.72 better than 35%
79.4 better than 38%
0.98 better than 25%
46% of 219 duels better than 18%
55% of 22 situations better than 84%
Dust 248
48% better than 29%
0.70 better than 25%
77.4 better than 27%
0.99 better than 25%
39% of 226 duels better than 3%
28% of 18 situations better than 21%
Cache20
40% better than 9%
0.64 better than 5%
72.0 better than 6%
0.88 better than 4%
38% of 102 duels better than 1%
33% of 12 situations better than 33%
Inferno19
58% better than 49%
0.74 better than 29%
77.4 better than 16%
1.05 better than 28%
49% of 89 duels better than 18%
63% of 8 situations better than 92%
Nuke5
40% -
0.56 -
63.0 -
0.76-
33% of 24 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blopex plays

Across 328 matches blopex averages K/R 0.69, ADR 76.6 and a rating of 0.96. Most room to improve: Opening duels won at 46%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 15.0 kills per match with 51% headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 93 of 328 matches the rating was 1.10 or higher (28%), in 143 it was below 0.90. In 328 matches with detailed stats: 45 4Ks and 1 ace. Best month by rating: October 2026 at 0.97. blopex loses the most ELO on Ancient (−389 ELO, win rate 47%). Things go best on Dust 2 (+110 ELO, win rate 48%). Match no. 3 of the day goes best: 53% win rate, −37 ELO. Last 30 days: 193 matches, win rate 45%, net ELO −513.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.