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blazerov

Russia
On FACEIT since 2019 104 matches tracked 63 matches in 30 days
ELO ▲ 309
2,544
30-day peak: 2,574
Rank EU
#49,346
Russia #11,327 in Russia
Last updated:

How does blazerov play?

Rating 0.98 K/R 0.69 ADR 74.2 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 104 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 28%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.99−0.06 · Ø 1.05 better than 26%
Pistol kills per match 2.6
Zeus kills1 in 104 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.1 pp · Ø 13.6% better than 21%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 24%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 10x 4K, 0 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 25%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether blazerov is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: October 2026 with 0.72.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −89 ELO
36 matches · 50% win rate
In match 1 of the day −41 ELO
39 matches · 41% win rate

blazerov loses the most ELO on Dust 2: −89 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Longest win streak: 11 wins in a row · Inferno
  3. Highest rating in a match: 2.11 · Ancient
  4. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
50% better than 40%
0.70 better than 26%
73.2 better than 11%
1.02 better than 39%
46% of 132 duels better than 20%
47% of 19 situations better than 72%
Mirage30
63% better than 87%
0.74 better than 44%
78.2 better than 31%
1.04 better than 47%
49% of 110 duels better than 34%
28% of 18 situations better than 21%
Ancient18
33% better than 4%
0.65 better than 9%
74.6 better than 14%
0.88 better than 6%
52% of 64 duels right on the average
30% of 10 situations better than 31%
Anubis6
50% -
0.52 -
59.8 -
0.75-
53% of 19 duels -
50% of 8 situations -
Inferno5
80% -
0.59 -
62.7 -
0.84-
50% of 20 duels -
0% of 1 situations -
Nuke5
20% -
0.92 -
96.4 -
1.21-
69% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blazerov plays

Across 104 matches blazerov averages K/R 0.69, ADR 74.2 and a rating of 0.98. Biggest strength: Utility hit rate at 38%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 74.2, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 51% headshots. The strongest map is Mirage with a 63% win rate in 30 matches. In 33 of 104 matches the rating was 1.10 or higher (32%), in 46 it was below 0.90. In 93 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: October 2026 at 1.03. blazerov loses the most ELO on Dust 2 (−89 ELO, win rate 50%). Things go best on Mirage (+30 ELO, win rate 63%). Match no. 2 of the day goes best: 57% win rate. Last 30 days: 63 matches, win rate 56%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.