blakGGorilla

Latvia
On FACEIT since 2022 129 matches tracked
ELO
3,183
Peak across the last 129 matches: 3,301
Rank EU ▼ 756 places
#3,774
Latvia #30 in Latvia
30 days · prev. #3,018 · best #3,018
Last updated:

How does blakGGorilla play?

Rating 1.18 K/R 0.83 ADR 93.8 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 129 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 7% very weak below 0.75 18%
Player type
Deals serious damage
More damage per round than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 47%−5 pp · Ø 52% better than 10%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 65%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.07).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.20+0.13 · Ø 1.07 better than 82%
Pistol kills per match 3.1
Knife kills 5 in 129 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 53%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 10x 4K, 2 aces in 59 matches

Utility and deaths

Strength
Nades, flashes and deaths

11.8 utility damage per round and so well above the average (3.8).

Utility hit rate 51%+17 pp · Ø 34% better than 99%
Utility damage per round 11.8+8.0 · Ø 3.8 better than 99%
Enemies flashed per round 0.57+0.25 · Ø 0.32 better than 96%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +261
= Stayed the same
Headshots at 53%, Win rate at 59%
▼ Got worse
K/R −0.14, Rating −0.20, ADR −10.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.78 (at the start 0.92). Slightly above the average (0.75).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −151 ELO
26 matches · 38% win rate
On Dust 2 −59 ELO
29 matches · 48% win rate
On Wednesdays −72 ELO, win rate 50%

blakGGorilla loses the most ELO in match 2 of the day: −151 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 47 · Anubis
  3. Highest rating in a match: 2.47 · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
68% better than 92%
0.84 better than 81%
94.9 better than 94%
1.19 better than 84%
54% of 229 duels better than 58%
26% of 27 situations better than 15%
Dust 229
48% better than 25%
0.80 better than 68%
92.0 better than 88%
1.13 better than 66%
56% of 136 duels better than 68%
45% of 11 situations better than 67%
Ancient23
57% better than 55%
0.78 better than 61%
90.0 better than 83%
1.10 better than 63%
47% of 77 duels better than 19%
57% of 7 situations better than 90%
Anubis20
55% better than 48%
0.88 better than 92%
96.1 better than 96%
1.27 better than 93%
49% of 70 duels better than 30%
22% of 18 situations better than 14%
Nuke3
67% -
0.95 -
102.3 -
1.31-
65% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blakGGorilla plays

Across 129 matches blakGGorilla averages K/R 0.83, ADR 93.8 and a rating of 1.18. Biggest strength: Utility hit rate at 51%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 47%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 18.3 kills per match with 53% headshots. The strongest map is Mirage with a 68% win rate in 50 matches. In 69 of 129 matches the rating was 1.10 or higher (53%), in 32 it was below 0.90. In 59 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.31. blakGGorilla loses the most ELO in match 2 of the day (−151 ELO, win rate 38%). Things go best from match 5 of the day (+225 ELO, win rate 74%). From match no. 5 of the day on, things go best: 74% win rate, +225 ELO. Improved over the last three months: ELO +261. Got weaker: K/R −0.14, Rating −0.20, ADR −10.9. Unchanged in recent months: Headshots at 53%, Win rate at 59%. Last 30 days: 5 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.