bl1nq3
How does bl1nq3 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (254 matches).
Compared with 2,492 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
AverageExactly 3 kills in 3.9% of rounds and so just below the average (4.1%).
Utility and deaths
Average2.1 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.01 (at the start 1.09). Just below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 81.6. Last 3 months: 76.5 (at the start 81.0). Slightly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 52% (at the start 50%). Slightly above the average (50%).
Matches won (win rate)
Best month: November 2026 with 56%. Last 3 months: 51% (at the start 52%). Just above the average (50%).
Best month: November 2026 with 2,293. Last 3 months: 2,342 (at the start 2,063).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: November 2026 with 40%.
Patterns
From the last 301 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bl1nq3 loses the most ELO on Anubis: −235 ELO, 56% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Nuke
- Most kills in a match: 39 · Anubis
- Reached level 10 · Ancient
- Longest win streak: 9 wins in a row · Inferno
- Highest rating in a match: 2.20 · Ancient
Maps in detail
from the last 301 matchesCompared with players on the same level who have at least 15 matches on the map.
How bl1nq3 plays
Across 301 matches bl1nq3 averages K/R 0.74 and ADR 78.8; the rating across the 300 rated matches is 1.05. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 51% headshots. The strongest map is Anubis with a 56% win rate in 79 matches. In 127 of 300 matches the rating was 1.10 or higher (42%), in 96 it was below 0.90. In 254 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: August 2026 at 1.12. bl1nq3 loses the most ELO on Anubis (−235 ELO, win rate 56%). Things go best in match 3 of the day (+104 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +104 ELO. Improved over the last three months: Headshots +2 pp, ELO +279. Got weaker: K/R −0.06, Rating −0.08, ADR −4.5. Unchanged in recent months: Win rate at 51%. Last 30 days: 80 matches, win rate 53%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.