bkstar

Norway
On FACEIT since 2019 285 matches tracked 22 matches in 30 days
ELO ▲ 270
2,137
30-day peak: 2,157
Rank EU
#174,473
Norway #1,947 in Norway
Last updated:

How does bkstar play?

Rating 0.98 K/R 0.69 ADR 74.7 from 285 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 285 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (220 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.97−0.06 · Ø 1.03 better than 28%
Pistol kills per match 2.8
Knife kills 1 in 285 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 26%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 37%
4Ks and aces 39x 4K, 4 aces in 220 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +5.3
= Stayed the same
Headshots at 50%, Win rate at 46%, ELO at 2,137
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).

Patterns

From the last 285 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −121 ELO
60 matches · 38% win rate
In match 1 of the day −80 ELO
60 matches · 40% win rate
Between 0:00 and 6:00 +16 ELO, win rate 38%
On Wednesdays −26 ELO, win rate 11%

bkstar loses the most ELO on Mirage: −121 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.14 · Anubis
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 285 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
46% better than 29%
0.71 better than 35%
78.3 better than 36%
1.02 better than 45%
55% of 300 duels better than 71%
41% of 37 situations better than 57%
Mirage60
38% better than 9%
0.70 better than 31%
75.5 better than 23%
0.98 better than 33%
51% of 290 duels right on the average
34% of 41 situations better than 39%
Inferno56
43% better than 18%
0.68 better than 25%
72.3 better than 12%
0.98 better than 29%
47% of 297 duels better than 25%
45% of 22 situations better than 72%
Anubis49
57% better than 67%
0.68 better than 23%
75.0 better than 19%
0.96 better than 27%
47% of 229 duels better than 24%
43% of 28 situations better than 63%
Cache34
56% -
0.63 -
69.4 -
0.92-
48% of 147 duels -
45% of 22 situations -
Nuke21
52% better than 43%
0.74 better than 43%
77.9 better than 30%
1.02 better than 38%
44% of 99 duels better than 15%
60% of 20 situations better than 94%
Ancient4
50% -
0.55 -
63.6 -
0.79-
53% of 19 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bkstar plays

Across 285 matches bkstar averages K/R 0.69, ADR 74.7 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 74.7, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 49 matches. In 94 of 285 matches the rating was 1.10 or higher (33%), in 130 it was below 0.90. In 220 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. bkstar loses the most ELO on Mirage (−121 ELO, win rate 38%). Things go best on Anubis (+96 ELO, win rate 57%). Match no. 3 of the day goes best: 56% win rate, +68 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.3. Unchanged in recent months: Headshots at 50%, Win rate at 46%, ELO at 2,137. Last 30 days: 22 matches, win rate 59%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.