birabijon

United Arab Emirates
On FACEIT since 2026 100 matches tracked 81 matches in 30 days
ELO ▲ 680
2,811
30-day peak: 2,854
Rank EU
#18,423
United Arab Emirates #54 in United Arab Emirates
Last updated:

How does birabijon play?

Rating 1.51 K/R 1.05 ADR 111.4 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.51
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 94%
Rating distribution from 100 matches
outstanding 1.80 and up 24% strong 1.30 to 1.79 44% good 1.10 to 1.29 14% normal 0.90 to 1.09 12% weak 0.75 to 0.89 1% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Multi-killsAWPerClutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,146 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 68%+16 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 44%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 2.9+1.3 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.67 K/D and so well above the average (1.05).

Headshot rate 48%−4 pp · Ø 52% better than 28%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.67+0.62 · Ø 1.05 better than 99%
Pistol kills per match 3.8

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.8% of rounds and so well above the average (4.3%).

2K rounds 19.1%+5.6 pp · Ø 13.5% better than 99%
3K rounds 7.8%+3.5 pp · Ø 4.3% better than 99%
MVPs per match 3.6+1.2 · Ø 2.4 better than 99%
4Ks and aces 43x 4K, 7 aces in 100 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 63% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 85%
Deaths per round 63%−8 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether birabijon is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 100 matches, all from the last 3 months.

Kills per round (K/R)

0.92
OctNov

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
36 matches · 61% win rate
On Anubis −22 ELO
21 matches · 71% win rate
In match 2 of the day −22 ELO
21 matches · 62% win rate

birabijon loses the most ELO on Dust 2: −31 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 51 · Dust 2
  4. Highest rating in a match: 3.45 · Nuke

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
61% better than 77%
1.04 better than 99%
111.4 better than 99%
1.51 better than 99%
69% of 164 duels better than 99%
35% of 26 situations better than 40%
Mirage27
70% better than 97%
1.05 better than 99%
111.1 better than 99%
1.49 better than 99%
72% of 151 duels better than 99%
36% of 25 situations better than 42%
Anubis21
71% better than 94%
0.99 better than 99%
107.8 better than 99%
1.42 better than 99%
60% of 92 duels better than 87%
43% of 14 situations better than 62%
Ancient6
83% -
1.11 -
116.3 -
1.70-
64% of 33 duels -
38% of 8 situations -
Nuke6
67% -
1.18 -
111.0 -
1.64-
75% of 20 duels -
13% of 8 situations -
Cache3
33% -
1.16 -
120.0 -
1.66-
64% of 14 duels -
75% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How birabijon plays

Across 100 matches birabijon averages K/R 1.05, ADR 111.4 and a rating of 1.51. Biggest strength: Rating at 1.51, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 23.4 kills per match with 48% headshots. The strongest map is Anubis with a 71% win rate in 21 matches. In 82 of 100 matches the rating was 1.10 or higher (82%), in 6 it was below 0.90. In 100 matches with detailed stats: 43 4Ks and 7 aces. birabijon loses the most ELO on Dust 2 (−31 ELO, win rate 61%). Things go best on Mirage (+23 ELO, win rate 70%). Last 30 days: 81 matches, win rate 65%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.