billios
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average29% of 1v1s won and so well below the average (40%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.05).
Impact
Weakness1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
Average0.23 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months: 0.69 (at the start 0.64). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.01. Last 3 months: 0.97 (at the start 0.92). Clearly below the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 77.4. Last 3 months: 75.8 (at the start 72.3). Slightly below the average (80.6).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 50% (at the start 55%). Slightly below the average (52%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 51% (at the start 50%). Just below the average (52%).
Best month: October 2026 with 3,192. Last 3 months: 2,807 (at the start 2,982).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 286 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
billios loses the most ELO in match 3 of the day: −139 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 13 wins in a row · Ancient
- Highest rating in a match: 2.07 · Inferno
- Most kills in a match: 44 · Dust 2
Maps in detail
from the last 286 matchesCompared with players on the same level who have at least 15 matches on the map.
How billios plays
Across 286 matches billios averages K/R 0.68, ADR 74.8 and a rating of 0.96. Most room to improve: Clutch 1v1 won at 29%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 14.5 kills per match with 51% headshots. The strongest map is Cache with a 61% win rate in 28 matches. In 83 of 286 matches the rating was 1.10 or higher (29%), in 133 it was below 0.90. In 210 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: September 2026 at 1.01. billios loses the most ELO in match 3 of the day (−139 ELO, win rate 41%). Things go best in match 4 of the day (+237 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +237 ELO. Improved over the last three months: K/R +0.05, Rating +0.05. Got weaker: Headshots −5 pp, ELO −175. Unchanged in recent months: ADR at 75.8, Win rate at 51%. Last 30 days: 113 matches, win rate 50%, net ELO +162.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.