bibaneboba13

Switzerland
On FACEIT since 2019 212 matches tracked 88 matches in 30 days
ELO ▲ 306
2,340
30-day peak: 2,340
Rank EU
#94,300
Switzerland #755 in Switzerland
Last updated:

How does bibaneboba13 play?

Rating 1.01 (from 162 matches) K/R 0.73 ADR 79.9 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 162 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 19%+7 pp · Ø 12% better than 85%
K/D 1.01−0.03 · Ø 1.04 better than 35%
Pistol kills per match 2.6
Knife kills 10 in 212 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 50%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 31x 4K, 2 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 67%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 57%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.14, ELO +108
= Stayed the same
K/R at 0.74, ADR at 80.5, Headshots at 47%
▼ Got worse
Win rate −5 pp

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.84
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −121 ELO
30 matches · 43% win rate
In match 3 of the day +89 ELO
36 matches · 47% win rate
On Thursdays −2 ELO, win rate 35%

bibaneboba13 loses the most ELO on Anubis: −121 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 43 · Ancient
  3. Highest rating in a match: 2.26 · Dust 2
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
57% better than 71%
0.73 better than 42%
80.7 better than 47%
1.04 right on the average
50% of 266 duels better than 40%
21% of 19 situations better than 10%
Dust 247
53% better than 54%
0.73 better than 42%
80.0 better than 43%
1.03 better than 44%
47% of 185 duels better than 24%
35% of 20 situations better than 39%
Ancient43
63% better than 82%
0.79 better than 69%
86.4 better than 71%
1.10 better than 68%
53% of 154 duels better than 57%
53% of 15 situations better than 86%
Anubis30
43% better than 18%
0.73 better than 43%
80.6 better than 46%
0.95 better than 22%
59% of 99 duels better than 86%
22% of 9 situations better than 14%
Nuke18
56% better than 54%
0.67 better than 15%
67.7 better than 3%
0.98 better than 30%
43% of 61 duels better than 10%
63% of 8 situations better than 92%
Inferno7
43% -
0.62 -
68.1 -
0.79-
38% of 32 duels -
50% of 4 situations -
Cache3
0% -
0.54 -
66.3 -
0.70-
44% of 16 duels -
0% of 2 situations -
Overpass3
33% -
0.67 -
75.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How bibaneboba13 plays

Across 212 matches bibaneboba13 averages K/R 0.73 and ADR 79.9; the rating across the 162 rated matches is 1.01. Averages 16.2 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 43 matches. In 59 of 162 matches the rating was 1.10 or higher (36%), in 65 it was below 0.90. In 148 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: November 2026 at 1.16. bibaneboba13 loses the most ELO on Anubis (−121 ELO, win rate 43%). Things go best on Ancient (+90 ELO, win rate 63%). Improved over the last three months: Rating +0.14, ELO +108. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.74, ADR at 80.5, Headshots at 47%. Last 30 days: 88 matches, win rate 56%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.