besnik2002

Albania
On FACEIT since 2021 342 matches tracked 105 matches in 30 days
ELO ▼ 169
2,874
30-day peak: 3,131
Rank EU ▼ 7,701 places
#14,796
Albania #102 in Albania
30 days · prev. #7,095 · best #5,550
Last updated:

How does besnik2002 play?

Rating 1.10 K/R 0.79 ADR 80.6 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 342 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 40%

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 52%+1 pp · Ø 51% better than 52%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 3.4
Knife kills 8 in 342 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 61%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 69x 4K, 7 aces in 342 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 1.9−2.2 · Ø 4.1 better than 3%
Enemies flashed per round 0.09−0.22 · Ø 0.31 better than 2%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether besnik2002 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 342 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Best month: October 2026 with 0.81.

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −137 ELO
31 matches · 58% win rate
On Nuke −80 ELO
32 matches · 56% win rate
Between 0:00 and 6:00 −66 ELO, win rate 45%
On Mondays −175 ELO, win rate 43%

besnik2002 loses the most ELO on Ancient: −137 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.65 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 41 · Nuke

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
51% better than 40%
0.81 better than 75%
83.3 better than 58%
1.11 better than 68%
53% of 355 duels better than 55%
28% of 58 situations better than 19%
Dust 284
48% better than 30%
0.78 better than 63%
80.8 better than 44%
1.11 better than 65%
50% of 282 duels better than 37%
45% of 49 situations better than 70%
Anubis39
62% better than 75%
0.77 better than 59%
75.9 better than 20%
1.07 better than 54%
46% of 138 duels better than 18%
32% of 28 situations better than 31%
Inferno37
35% better than 2%
0.77 better than 43%
78.1 better than 19%
1.05 better than 29%
43% of 161 duels better than 4%
46% of 13 situations better than 67%
Nuke32
56% right on the average
0.79 better than 57%
79.3 better than 33%
1.09 right on the average
56% of 123 duels better than 65%
44% of 16 situations better than 63%
Ancient31
58% better than 65%
0.84 better than 83%
83.3 better than 55%
1.15 better than 78%
55% of 121 duels better than 66%
42% of 24 situations better than 59%
Cache21
38% better than 5%
0.74 better than 31%
75.8 better than 15%
1.01 better than 22%
50% of 76 duels better than 27%
33% of 9 situations better than 33%

Compared with players on the same level who have at least 15 matches on the map.

How besnik2002 plays

Across 342 matches besnik2002 averages K/R 0.79, ADR 80.6 and a rating of 1.10. Biggest strength: 3K rounds at 5.0%, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Anubis with a 62% win rate in 39 matches. In 164 of 342 matches the rating was 1.10 or higher (48%), in 116 it was below 0.90. In 342 matches with detailed stats: 69 4Ks and 7 aces. Best month by rating: October 2026 at 1.14. besnik2002 loses the most ELO on Ancient (−137 ELO, win rate 58%). Things go best on Anubis (+91 ELO, win rate 62%). Match no. 2 of the day goes best: 57% win rate, +67 ELO. Last 30 days: 105 matches, win rate 47%, net ELO −311.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.