benjyyy_
Name history of benjyyy_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,479 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average47% headshots and so just below the average (48%).
Impact
AverageExactly 2 kills in 14.1% of rounds and so slightly above the average (13.3%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.70 (at the start 0.65). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 1.00 (at the start 0.91). Just below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 81.7. Last 3 months: 76.8 (at the start 72.8). Slightly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months unchanged at 47%. Just below the average (48%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 58% (at the start 57%). Well above the average (50%).
Best month: October 2026 with 1,838.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 94 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
benjyyy_ loses the most ELO from match 5 of the day: −113 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 35 · Anubis
- Highest rating in a match: 1.76 · Dust 2
Maps in detail
from the last 94 matchesCompared with players on the same level who have at least 15 matches on the map.
How benjyyy_ plays
Across 94 matches benjyyy_ averages K/R 0.69, ADR 76.0 and a rating of 0.98. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 15.5 kills per match with 47% headshots. The strongest map is Anubis with a 81% win rate in 16 matches. In 30 of 94 matches the rating was 1.10 or higher (32%), in 40 it was below 0.90. In 73 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. benjyyy_ loses the most ELO from match 5 of the day (−113 ELO, win rate 52%). Things go best in match 2 of the day (+50 ELO, win rate 75%). Match no. 2 of the day goes best: 75% win rate, +50 ELO. Improved over the last three months: K/R +0.05, Rating +0.09, ADR +4.0. Unchanged in recent months: Headshots at 47%, Win rate at 58%. Last 30 days: 21 matches, win rate 67%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.