beast7-
Name history of beast7-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Weakness31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.04 K/D and so just above the average (1.03).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
StrengthDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.09. Last 3 months: 1.03 (at the start 1.02). Right on the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 82.5. Last 3 months: 78.4 (at the start 76.3). Just below the average (80.7).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 48% (at the start 51%). Just below the average (49%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 53% (at the start 52%). Clearly above the average (50%).
Best month: November 2026 with 2,105. Last 3 months: 2,089 (at the start 1,946).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 305 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
beast7- loses the most ELO on Inferno: −69 ELO, 58% win rate
Records and milestones
from recorded matches- Reached level 10 · Dust 2
- Recorded match no. 250 · Dust 2
- Highest rating in a match: 2.09 · Mirage
- Most kills in a match: 36 · Dust 2
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 305 matchesCompared with players on the same level who have at least 15 matches on the map.
How beast7- plays
Across 305 matches beast7- averages K/R 0.72, ADR 77.4 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Cache with a 61% win rate in 18 matches. In 124 of 305 matches the rating was 1.10 or higher (41%), in 119 it was below 0.90. In 226 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: September 2026 at 1.09. beast7- loses the most ELO on Inferno (−69 ELO, win rate 58%). Things go best on Mirage (+140 ELO, win rate 50%). Match no. 3 of the day goes best: 60% win rate, +116 ELO. Improved over the last three months: ELO +143. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 78.4, Win rate at 53%. Last 30 days: 64 matches, win rate 55%, net ELO +160.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.