beNyy

South Korea
On FACEIT since 2025 119 matches tracked 84 matches in 30 days
ELO ▲ 453
2,810
30-day peak: 2,810
Rank EU
#18,960
South Korea #380 in South Korea
Last updated:

How does beNyy play?

Rating 1.04 K/R 0.72 ADR 76.1 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so slightly above the average (52%).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 2.9
Knife kills 8 in 119 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 41%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 18%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 18x 4K, 1 ace in 119 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 40%+6 pp · Ø 34% better than 88%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 89%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 77%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether beNyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 111 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.67
AugSepOctNov

Best month: August 2026 with 0.84.

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −23 ELO
22 matches · 50% win rate
In match 3 of the day +24 ELO
20 matches · 40% win rate
On Tuesdays +85 ELO, win rate 45%

beNyy loses the most ELO in match 2 of the day: −23 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Longest win streak: 12 wins in a row · Dust 2
  3. Highest rating in a match: 2.01 · Anubis
  4. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
58% better than 67%
0.72 better than 33%
75.0 better than 17%
1.05 better than 45%
48% of 150 duels better than 27%
43% of 42 situations better than 63%
Ancient20
60% better than 72%
0.72 better than 31%
75.2 better than 16%
1.08 better than 59%
47% of 70 duels better than 22%
50% of 18 situations better than 78%
Mirage15
60% better than 78%
0.65 better than 9%
69.6 better than 4%
0.95 better than 17%
39% of 36 duels better than 2%
44% of 9 situations better than 68%
Inferno14
64% -
0.76 -
81.9 -
1.11-
40% of 48 duels -
56% of 9 situations -
Anubis11
64% -
0.81 -
81.7 -
1.18-
64% of 36 duels -
38% of 13 situations -
Nuke6
17% -
0.62 -
78.3 -
0.80-
42% of 38 duels -
-
Cache5
40% -
0.69 -
76.9 -
0.96-
39% of 18 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How beNyy plays

Across 119 matches beNyy averages K/R 0.72, ADR 76.1 and a rating of 1.04. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 51 of 119 matches the rating was 1.10 or higher (43%), in 43 it was below 0.90. In 119 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. beNyy loses the most ELO in match 2 of the day (−23 ELO, win rate 50%). Things go best in match 1 of the day (+84 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +84 ELO. Last 30 days: 84 matches, win rate 61%, net ELO +223.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.