bbuka666

Ukraine
On FACEIT since 2022 636 matches tracked 130 matches in 30 days
ELO ▲ 95
3,199
30-day peak: 3,258
Rank NA ▲ 206 places
#127
Ukraine #7 in Ukraine
30 days · prev. #333 · best #113
Last updated:

How does bbuka666 play?

Rating 1.19 (from 473 matches) K/R 0.87 ADR 92.3 from 636 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 473 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (413 matches).

3,000-3,499 ELO

Compared with 7,332 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (53%).

Headshot rate 63%+10 pp · Ø 53% better than 95%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.18+0.13 · Ø 1.05 better than 79%
Pistol kills per match 3.3 from the last 473
Knife kills 9 in 473 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 92%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 91%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 115x 4K, 13 aces in 413 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 25%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 26%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +3 pp
= Stayed the same
K/R at 0.87, Rating at 1.19, ADR at 92.1, ELO at 3,199
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: July 2026 with 0.90. Last 3 months: 0.87 (at the start 0.88). Well above the average (0.74).

Patterns

From the last 473 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −280 ELO
83 matches · 41% win rate
On Dust 2 −183 ELO
118 matches · 48% win rate
Between 18:00 and 24:00 −40 ELO, win rate 48%
On Thursdays −131 ELO, win rate 41%

bbuka666 loses the most ELO in match 2 of the day: −280 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.53 · Mirage
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 473 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage183
61% better than 76%
0.90 better than 94%
95.4 better than 94%
1.22 better than 88%
61% of 1,029 duels better than 90%
38% of 87 situations better than 47%
Dust 2118
48% better than 26%
0.86 better than 87%
89.9 better than 82%
1.19 better than 81%
51% of 620 duels better than 41%
38% of 61 situations better than 47%
Ancient75
44% better than 16%
0.83 better than 80%
87.6 better than 75%
1.14 better than 74%
51% of 397 duels better than 41%
33% of 43 situations better than 35%
Anubis60
57% better than 55%
0.86 better than 89%
90.5 better than 87%
1.17 better than 80%
53% of 305 duels right on the average
28% of 25 situations better than 25%
Cache25
28% better than 1%
0.86 better than 82%
92.5 better than 81%
1.17 better than 67%
56% of 154 duels better than 57%
8% of 13 situations better than 3%
Inferno6
67% -
0.83 -
91.4 -
1.11-
64% of 33 duels -
0% of 3 situations -
Nuke3
67% -
0.80 -
86.8 -
1.03-
47% of 17 duels -
0% of 1 situations -
Vertigo3
67% -
1.12 -
114.0 -
1.60-
83% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bbuka666 plays

Across 636 matches bbuka666 averages K/R 0.87 and ADR 92.3; the rating across the 473 rated matches is 1.19. Biggest strength: Headshot rate at 63%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 19.5 kills per match with 63% headshots. The strongest map is Mirage with a 61% win rate in 183 matches. In 266 of 473 matches the rating was 1.10 or higher (56%), in 107 it was below 0.90. In 413 matches with detailed stats: 115 4Ks and 13 aces. Best month by rating: October 2026 at 1.22. bbuka666 loses the most ELO in match 2 of the day (−280 ELO, win rate 41%). Things go best on Mirage (+368 ELO, win rate 61%). Match no. 4 of the day goes best: 60% win rate, +208 ELO. Improved over the last three months: Headshots +6 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.87, Rating at 1.19, ADR at 92.1, ELO at 3,199. Last 30 days: 130 matches, win rate 51%, net ELO +174.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.