basura1k

USA
127 matches tracked
ELO ▲ 29
2,025
30-day peak: 2,025
Rank NA ▼ 1,177 places
#7,427
USA #3,858 in USA
30 days · prev. #6,250 · best #6,250
Last updated:

How does basura1k play?

Rating 0.93 K/R 0.66 ADR 75.2 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 127 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 9% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,001-2,249 ELO

Compared with 1,975 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 4%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 1.7
Knife kills 5 in 127 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 13x 4K, 1 ace in 106 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.1 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 8.1+3.9 · Ø 4.2 better than 99%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +185
= Stayed the same
ADR at 75.2
▼ Got worse
K/R −0.04, Rating −0.07, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.65 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −108 ELO
21 matches · 52% win rate
In match 2 of the day −25 ELO
26 matches · 38% win rate
Between 6:00 and 12:00 +35 ELO, win rate 40%
On Thursdays +29 ELO, win rate 40%

basura1k loses the most ELO on Ancient: −108 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.66 · Ancient
  3. Reached level 10 · Anubis
  4. Longest win streak: 5 wins in a row · Anubis
  5. Most kills in a match: 30 · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
61% better than 83%
0.66 better than 16%
73.0 better than 15%
0.95 better than 25%
44% of 200 duels better than 14%
31% of 36 situations better than 31%
Ancient21
52% right on the average
0.72 better than 39%
83.2 better than 60%
1.01 better than 45%
56% of 101 duels better than 73%
43% of 14 situations better than 65%
Dust 219
26% better than 1%
0.63 better than 7%
75.9 better than 25%
0.85 better than 4%
46% of 81 duels better than 25%
0% of 5 situations better than 1%
Anubis17
53% right on the average
0.61 better than 4%
70.4 better than 7%
0.86 better than 4%
44% of 59 duels better than 15%
27% of 11 situations better than 23%
Inferno13
62% -
0.63 -
74.3 -
0.91-
40% of 45 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How basura1k plays

Across 127 matches basura1k averages K/R 0.66, ADR 75.2 and a rating of 0.93. Biggest strength: Utility damage per round at 8.1, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.2 kills per match with 49% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 34 of 127 matches the rating was 1.10 or higher (27%), in 66 it was below 0.90. In 106 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. basura1k loses the most ELO on Ancient (−108 ELO, win rate 52%). Things go best on Mirage (+127 ELO, win rate 61%). Match no. 3 of the day goes best: 71% win rate, +84 ELO. Improved over the last three months: Headshots +4 pp, ELO +185. Got weaker: K/R −0.04, Rating −0.07, Win rate −9 pp. Unchanged in recent months: ADR at 75.2. Last 30 days: 3 matches, win rate 67%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.