bartusss

Poland
On FACEIT since 2020 87 matches tracked 36 matches in 30 days
ELO ▲ 33
2,137
30-day peak: 2,146
Rank EU
#172,064
Poland #9,590 in Poland
Last updated:

How does bartusss play?

Rating 1.12 (from 37 matches) K/R 0.83 ADR 87.0 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 37 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 95%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.20+0.17 · Ø 1.03 better than 92%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 87%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 6x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 51%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp, Win rate +5 pp, ELO +144
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −5.3

Sep to Nov 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.87. Last 3 months: 0.78 (at the start 0.86). Slightly above the average (0.74).

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
39 matches · 59% win rate
Between 12:00 and 18:00 −24 ELO, win rate 43%

bartusss loses the most ELO on Mirage: −22 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Anubis
  2. Reached level 10 · Mirage
  3. Most kills in a match: 49 · Nuke
  4. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 79%
0.82 better than 83%
88.2 better than 83%
1.16 better than 85%
63% of 54 duels better than 96%
29% of 17 situations better than 24%
Dust 218
39% better than 12%
0.82 better than 83%
83.7 better than 67%
1.08-
50% of 26 duels better than 46%
50% of 4 situations better than 82%
Ancient8
38% -
0.68 -
74.3 -
0.91-
75% of 12 duels -
50% of 2 situations -
Anubis8
50% -
0.86 -
87.2 -
1.30-
64% of 14 duels -
0% of 1 situations -
Nuke7
29% -
0.99 -
105.5 -
1.19-
82% of 11 duels -
50% of 4 situations -
Inferno3
33% -
0.86 -
87.5 -
-
-
-
Overpass3
67% -
0.74 -
74.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How bartusss plays

Across 87 matches bartusss averages K/R 0.83 and ADR 87.0; the rating across the 37 rated matches is 1.12. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 61% headshots. The strongest map is Mirage with a 59% win rate in 39 matches. In 17 of 37 matches the rating was 1.10 or higher (46%), in 9 it was below 0.90. In 37 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. bartusss loses the most ELO on Mirage (−22 ELO, win rate 59%). Improved over the last three months: Headshots +6 pp, Win rate +5 pp, ELO +144. Got weaker: K/R −0.08, ADR −5.3. Last 30 days: 36 matches, win rate 53%, net ELO −66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.