bartoszek986

Poland
On FACEIT since 2016 218 matches tracked 122 matches in 30 days
ELO ▲ 2
2,436
30-day peak: 2,646
Rank EU
#68,365
Poland #3,554 in Poland
Last updated:

How does bartoszek986 play?

Rating 0.98 (from 168 matches) K/R 0.69 ADR 74.9 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 168 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 91%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 0.94−0.09 · Ø 1.03 better than 14%
Pistol kills per match 2.7
Knife kills 4 in 218 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 42%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 16x 4K, 4 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 52%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.09, ADR +9.0, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, ELO −118

Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: October 2026 with 0.71. Last 3 months: 0.71 (at the start 0.64). Slightly below the average (0.74).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −150 ELO
24 matches · 33% win rate
On Dust 2 −120 ELO
48 matches · 52% win rate
On Saturdays −60 ELO, win rate 40%

bartoszek986 loses the most ELO in match 4 of the day: −150 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Highest rating in a match: 2.08 · Ancient
  3. Longest win streak: 8 wins in a row · Ancient
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
52% right on the average
0.66 better than 12%
73.9 better than 13%
0.92 better than 12%
47% of 222 duels better than 24%
52% of 25 situations better than 85%
Anubis45
51% better than 47%
0.74 right on the average
78.9 better than 38%
1.03 better than 48%
48% of 155 duels better than 29%
53% of 15 situations better than 84%
Mirage45
38% better than 8%
0.65 better than 10%
71.5 better than 8%
0.97 better than 25%
51% of 138 duels better than 46%
33% of 12 situations better than 35%
Ancient36
53% better than 55%
0.75 right on the average
79.4 better than 38%
1.03 right on the average
63% of 161 duels better than 96%
27% of 15 situations better than 24%
Nuke27
33% better than 7%
0.66 better than 14%
69.6 better than 4%
0.92 better than 15%
55% of 110 duels better than 62%
22% of 9 situations better than 10%
Cache16
56% -
0.71 -
75.7 -
1.00-
41% of 83 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bartoszek986 plays

Across 218 matches bartoszek986 averages K/R 0.69 and ADR 74.9; the rating across the 168 rated matches is 0.98. Biggest strength: Headshot rate at 58%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 74.9, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 58% headshots. The strongest map is Cache with a 56% win rate in 16 matches. In 55 of 168 matches the rating was 1.10 or higher (33%), in 78 it was below 0.90. In 161 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: October 2026 at 0.98. bartoszek986 loses the most ELO in match 4 of the day (−150 ELO, win rate 33%). Things go best on Anubis (+30 ELO, win rate 51%). Match no. 2 of the day goes best: 59% win rate, −120 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +9.0, Win rate +7 pp. Got weaker: Headshots −2 pp, ELO −118. Last 30 days: 122 matches, win rate 50%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.