ban100rson

Poland
On FACEIT since 2015 107 matches tracked 20 matches in 30 days
Last updated:

How does ban100rson play?

Rating 0.97 K/R 0.68 ADR 77.0 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 107 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 18%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.97−0.04 · Ø 1.01 better than 40%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.2%).

2K rounds 12.0%−1.2 pp · Ø 13.2% better than 20%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 32%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 14x 4K, 1 ace in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 39%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 66%
Deaths per round 70%−2 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 7 average
Whether ban100rson is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches, all from the last 3 months.

Kills per round (K/R)

0.82
SepOctNov

Best month: November 2026 with 0.82.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −59 ELO
26 matches · 46% win rate
On Anubis −5 ELO
21 matches · 62% win rate
Between 12:00 and 18:00 −55 ELO, win rate 47%

ban100rson loses the most ELO on Dust 2: −59 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 2.45 · Dust 2
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 78%
0.68 better than 27%
79.1 better than 48%
0.98 better than 41%
51% of 87 duels right on the average
50% of 22 situations better than 82%
Dust 226
46% better than 36%
0.65 better than 14%
73.3 better than 17%
0.91 better than 16%
45% of 82 duels better than 20%
44% of 16 situations better than 68%
Anubis21
62% better than 86%
0.78 better than 76%
81.8 better than 61%
1.13 better than 87%
48% of 60 duels better than 36%
37% of 19 situations better than 47%
Ancient9
67% -
0.63 -
68.8 -
0.91-
46% of 26 duels -
86% of 7 situations -
Inferno9
56% -
0.68 -
78.1 -
0.93-
53% of 17 duels -
10% of 10 situations -
Cache8
38% -
0.65 -
79.2 -
0.85-
58% of 31 duels -
13% of 8 situations -
Nuke6
33% -
0.70 -
77.2 -
0.95-
56% of 18 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ban100rson plays

Across 107 matches ban100rson averages K/R 0.68, ADR 77.0 and a rating of 0.97. Biggest strength: Deaths per round at just 70% (lower is better), better than 80% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 10% of level 7 players. Averages 14.8 kills per match with 40% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 32 of 107 matches the rating was 1.10 or higher (30%), in 51 it was below 0.90. In 107 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: November 2026 at 1.22. ban100rson loses the most ELO on Dust 2 (−59 ELO, win rate 46%). Things go best in match 1 of the day (−32 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, −32 ELO. Last 30 days: 20 matches, win rate 55%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.