baga_8493
Compared with 1,374 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average43% headshots and so clearly below the average (47%).
Impact
AverageExactly 2 kills in 13.8% of rounds and so slightly above the average (13.2%).
Utility and deaths
Average54% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.85. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months unchanged at 1.04. Slightly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 81.7. Last 3 months: 79.1 (at the start 78.2). Just below the average (79.8).
Share of headshot kills
Best month: October 2026 with 48%. Last 3 months: 46% (at the start 38%). Just below the average (47%).
Matches won (win rate)
Best month: October 2026 with 80%. Last 3 months: 47% (at the start 41%). Clearly below the average (50%).
Best month: October 2026 with 1,895. Last 3 months: 1,895 (at the start 1,304).
Rounds with first kill
Best month: October 2026 with 17%. Last 3 months: 9% (at the start 11%). Clearly below the average (10%).
1v1 clutches won
Best month: August 2026 with 41%. Last 3 months: 24% (at the start 41%). Well below the average (38%).
Patterns
From the last 81 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 31 · Mirage
- Longest win streak: 4 wins in a row · Anubis
- Highest rating in a match: 2.32 · Ancient
Maps in detail
from the last 81 matchesCompared with players on the same level who have at least 15 matches on the map.
How baga_8493 plays
Across 81 matches baga_8493 averages K/R 0.74, ADR 78.7 and a rating of 1.04. Biggest strength: Utility hit rate at 54%, better than 99% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 8 players. Averages 16.5 kills per match with 43% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 29 of 81 matches the rating was 1.10 or higher (36%), in 30 it was below 0.90. In 81 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: October 2026 at 1.18. Things go best on Mirage (+87 ELO, win rate 38%). Improved over the last three months: Headshots +8 pp, Win rate +6 pp, ELO +591. Got weaker: First kills −2 pp, Clutch 1v1 −17 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 79.1. Last 30 days: 5 matches, win rate 80%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.