babababird

Denmark
162 matches tracked 25 matches in 30 days
Last updated:

How does babababird play?

Rating 0.84 K/R 0.60 ADR 69.9 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 162 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 40%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

Level 6

Compared with 784 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 42%−7 pp · Ø 49% better than 6%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (37%).

Clutch 1v1 won 45%+8 pp · Ø 37% better than 86%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 66%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Weakness
Where do the kills come from?

0.83 K/D and so clearly below the average (0.97).

Headshot rate 37%−8 pp · Ø 45% better than 11%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 0.83−0.14 · Ø 0.97 better than 6%
Pistol kills per match 2.4
Knife kills 1 in 162 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (3.8%).

2K rounds 11.0%−1.8 pp · Ø 12.8% better than 12%
3K rounds 2.3%−1.5 pp · Ø 3.8% better than 3%
MVPs per match 1.6−0.5 · Ø 2.1 better than 4%
4Ks and aces 10x 4K, 2 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+1 pp · Ø 36% better than 68%
Utility damage per round 5.7+1.7 · Ø 4.0 better than 86%
Enemies flashed per round 0.30+0.04 · Ø 0.26 better than 63%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether babababird is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 162 matches, all from the last 3 months.

Kills per round (K/R)

0.61
AugSepOct

Best month: October 2026 with 0.61.

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −100 ELO
50 matches · 38% win rate
On Ancient −63 ELO
39 matches · 44% win rate
On Saturdays ±0 ELO, win rate 35%

babababird loses the most ELO on Inferno: −100 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Most kills in a match: 36 · Inferno
  3. Highest rating in a match: 1.48 · Anubis

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno50
38% better than 15%
0.60 better than 14%
70.7 better than 20%
0.84 better than 13%
36% of 140 duels better than 3%
45% of 31 situations better than 72%
Ancient39
44% better than 28%
0.60 better than 8%
70.7 better than 12%
0.82 better than 6%
41% of 136 duels better than 12%
36% of 28 situations better than 48%
Nuke33
61% better than 79%
0.64 better than 19%
72.0 better than 21%
0.90 better than 22%
54% of 92 duels better than 72%
43% of 21 situations better than 67%
Vertigo11
73% -
0.61 -
69.2 -
0.88-
43% of 28 duels -
78% of 9 situations -
Dust 210
40% -
0.58 -
68.2 -
0.79-
42% of 31 duels -
67% of 9 situations -
Cache8
50% -
0.57 -
60.1 -
0.83-
33% of 18 duels -
17% of 6 situations -
Anubis7
29% -
0.58 -
68.8 -
0.84-
40% of 25 duels -
50% of 4 situations -
Mirage4
50% -
0.55 -
62.8 -
0.77-
43% of 7 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How babababird plays

Across 162 matches babababird averages K/R 0.60, ADR 69.9 and a rating of 0.84. Biggest strength: Clutch 1v1 won at 45%, better than 86% of level 6 players. Most room to improve: 3K rounds at 2.3%, better than only 3% of level 6 players. Averages 13.3 kills per match with 37% headshots. The strongest map is Vertigo with a 73% win rate in 11 matches. In 33 of 162 matches the rating was 1.10 or higher (20%), in 98 it was below 0.90. In 157 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 0.85. babababird loses the most ELO on Inferno (−100 ELO, win rate 38%). Things go best on Nuke (+3 ELO, win rate 61%). Match no. 2 of the day goes best: 59% win rate, −48 ELO. Last 30 days: 25 matches, win rate 52%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.