b1nekuvant

Romania
On FACEIT since 2024 91 matches tracked 72 matches in 30 days
Last updated:

How does b1nekuvant play?

Rating 1.22 K/R 0.87 ADR 90.9 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 91 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

53% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 33%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.24+0.20 · Ø 1.04 better than 91%
Pistol kills per match 2.4
Zeus kills1 in 91 matches
Knife kills 3 in 91 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 80%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 79%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 20x 4K, 6 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 68%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 43%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether b1nekuvant is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: June 2026 with 1.08.

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −150 ELO
25 matches · 40% win rate
Between 12:00 and 18:00 −30 ELO, win rate 45%

b1nekuvant loses the most ELO on Mirage: −150 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.85 · Anubis
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 51 · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
40% better than 9%
0.81 better than 76%
86.3 better than 73%
1.13 better than 75%
55% of 114 duels better than 71%
46% of 13 situations better than 73%
Anubis24
54% better than 51%
0.91 better than 96%
94.0 better than 94%
1.30 better than 97%
67% of 107 duels better than 98%
75% of 12 situations better than 98%
Ancient22
77% better than 99%
0.88 better than 92%
92.3 better than 89%
1.26 better than 94%
57% of 109 duels better than 77%
56% of 18 situations better than 87%
Inferno8
50% -
0.96 -
97.3 -
1.30-
66% of 35 duels -
0% of 3 situations -
Dust 26
50% -
0.81 -
88.5 -
1.13-
65% of 26 duels -
40% of 5 situations -
Nuke4
50% -
0.71 -
83.7 -
1.03-
48% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b1nekuvant plays

Across 91 matches b1nekuvant averages K/R 0.87, ADR 90.9 and a rating of 1.22. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 48% headshots. The strongest map is Ancient with a 77% win rate in 22 matches. In 51 of 91 matches the rating was 1.10 or higher (56%), in 24 it was below 0.90. In 79 matches with detailed stats: 20 4Ks and 6 aces. Best month by rating: June 2026 at 1.53. b1nekuvant loses the most ELO on Mirage (−150 ELO, win rate 40%). Things go best on Ancient (+5 ELO, win rate 77%). Last 30 days: 72 matches, win rate 53%, net ELO −136.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.