b1Rtanem

Turkey
On FACEIT since 2019 68 matches tracked 32 matches in 30 days
ELO ▲ 251
2,056
30-day peak: 2,056
Rank EU
#219,736
Turkey #6,259 in Turkey
Last updated:
Next update possible in 42s

How does b1Rtanem play?

Rating 1.13 K/R 0.83 ADR 93.3 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 68 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 13% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.12+0.09 · Ø 1.03 better than 77%
Pistol kills per match 3.2
Knife kills 1 in 68 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 84%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 15x 4K, 3 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 34%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +36 pp, ELO +383, Clutch 1v1 +31 pp
= Stayed the same
ADR at 93.8
▼ Got worse
Headshots −4 pp, First kills −2 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.85. Last 3 months: 0.85 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −46 ELO
21 matches · 38% win rate

b1Rtanem loses the most ELO in match 2 of the day: −46 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.16 · Dust 2

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
54% better than 62%
0.84 better than 88%
94.8 better than 94%
1.17 better than 86%
48% of 166 duels better than 34%
38% of 13 situations right on the average
Anubis16
75% better than 99%
0.88 better than 94%
97.9 better than 97%
1.20 better than 91%
59% of 113 duels better than 88%
23% of 13 situations better than 15%
Inferno10
60% -
0.81 -
92.8 -
1.11-
60% of 77 duels -
40% of 5 situations -
Mirage9
33% -
0.74 -
85.4 -
0.96-
34% of 47 duels -
33% of 9 situations -
Ancient4
0% -
0.88 -
91.7 -
1.25-
54% of 24 duels -
0% of 4 situations -
Cache4
0% -
0.66 -
81.4 -
0.91-
46% of 26 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b1Rtanem plays

Across 68 matches b1Rtanem averages K/R 0.83, ADR 93.3 and a rating of 1.13. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 56% headshots. The strongest map is Anubis with a 75% win rate in 16 matches. In 37 of 68 matches the rating was 1.10 or higher (54%), in 22 it was below 0.90. In 68 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: October 2026 at 1.20. b1Rtanem loses the most ELO in match 2 of the day (−46 ELO, win rate 38%). Things go best in match 1 of the day (+160 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +160 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +36 pp, ELO +383, Clutch 1v1 +31 pp. Got weaker: Headshots −4 pp, First kills −2 pp. Unchanged in recent months: ADR at 93.8. Last 30 days: 32 matches, win rate 69%, net ELO +160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.