b11111111111

Romania
On FACEIT since 2019 93 matches tracked 72 matches in 30 days
ELO ▲ 363
2,073
30-day peak: 2,073
Rank EU
#208,723
Romania #2,610 in Romania
Last updated:

How does b11111111111 play?

Rating 1.29 K/R 0.91 ADR 95.1 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 93 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 46% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 2% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
ClutcherEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 88%

Weapons and aim

Average
Where do the kills come from?

1.38 K/D and so well above the average (1.03).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.38+0.35 · Ø 1.03 better than 99%
Pistol kills per match 3.2
Knife kills 1 in 93 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.0% of rounds and so well above the average (13.4%).

2K rounds 18.0%+4.6 pp · Ø 13.4% better than 99%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.7 · Ø 2.3 better than 96%
4Ks and aces 14x 4K, 1 ace in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 17%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 69%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether b11111111111 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.88
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 1.02.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 39%

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Highest rating in a match: 2.76 · Ancient
  3. Most kills in a match: 35 · Ancient
  4. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 64%
0.93 better than 97%
96.6 better than 96%
1.33 better than 98%
56% of 158 duels better than 77%
45% of 20 situations better than 72%
Ancient26
54% better than 61%
0.97 better than 99%
101.7 better than 99%
1.35 better than 99%
62% of 137 duels better than 95%
56% of 25 situations better than 88%
Dust 221
57% better than 72%
0.88 better than 94%
90.3 better than 87%
1.26 better than 96%
53% of 109 duels better than 62%
38% of 21 situations right on the average
Anubis12
67% -
0.85 -
87.2 -
1.20-
58% of 65 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b11111111111 plays

Across 93 matches b11111111111 averages K/R 0.91, ADR 95.1 and a rating of 1.29. Biggest strength: K/D at 1.38, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 39% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 68 of 93 matches the rating was 1.10 or higher (73%), in 10 it was below 0.90. In 85 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: March 2026 at 1.40. Things go best on Mirage (+57 ELO, win rate 55%). Last 30 days: 72 matches, win rate 56%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.