b0unty7-

United Kingdom
On FACEIT since 2014 287 matches tracked 72 matches in 30 days
ELO ▲ 25
2,204
30-day peak: 2,278
Rank EU
#143,059
United Kingdom #2,644 in United Kingdom
Last updated:
Next update possible in 34m 9s

How does b0unty7- play?

Rating 1.17 K/R 0.81 ADR 81.4 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 287 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (49%).

Headshot rate 35%−14 pp · Ø 49% better than 1%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.25+0.22 · Ø 1.03 better than 95%
Pistol kills per match 2.8
Zeus kills1 in 287 matches
Knife kills 2 in 287 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 83%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 45x 4K, 5 aces in 210 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 8%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +297
= Stayed the same
K/R at 0.80, Rating at 1.16, ADR at 80.4, Win rate at 51%
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: September 2026 with 0.85. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −83 ELO
32 matches · 38% win rate
In match 3 of the day −81 ELO
53 matches · 43% win rate
On Thursdays +82 ELO, win rate 45%

b0unty7- loses the most ELO on Inferno: −83 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 39 · Anubis
  3. Reached level 10 · Nuke
  4. Longest win streak: 7 wins in a row · Cache
  5. Highest rating in a match: 2.58 · Anubis

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis66
52% right on the average
0.82 better than 83%
80.0 better than 44%
1.19 better than 90%
59% of 246 duels better than 87%
30% of 70 situations better than 30%
Mirage63
52% right on the average
0.85 better than 89%
86.3 better than 76%
1.23 better than 93%
65% of 253 duels better than 98%
30% of 69 situations better than 26%
Cache44
52% better than 41%
0.88 better than 90%
89.4 better than 80%
1.27 better than 93%
63% of 167 duels better than 93%
45% of 40 situations better than 69%
Ancient32
47% better than 34%
0.69 better than 24%
71.6 better than 9%
0.99 better than 35%
56% of 81 duels better than 74%
33% of 24 situations better than 38%
Inferno32
38% better than 13%
0.74 better than 44%
75.0 better than 19%
1.08 better than 58%
60% of 94 duels better than 84%
36% of 22 situations better than 46%
Nuke28
64% better than 80%
0.77 right on the average
77.9 better than 32%
1.11 better than 64%
62% of 110 duels better than 93%
32% of 25 situations better than 30%
Dust 222
50% better than 42%
0.84 better than 87%
83.5 better than 63%
1.19 better than 87%
60% of 75 duels better than 90%
39% of 36 situations better than 52%

Compared with players on the same level who have at least 15 matches on the map.

How b0unty7- plays

Across 287 matches b0unty7- averages K/R 0.81, ADR 81.4 and a rating of 1.17. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 35% headshots. The strongest map is Nuke with a 64% win rate in 28 matches. In 160 of 287 matches the rating was 1.10 or higher (56%), in 66 it was below 0.90. In 210 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: September 2026 at 1.25. b0unty7- loses the most ELO on Inferno (−83 ELO, win rate 38%). Things go best in match 2 of the day (+223 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +223 ELO. Improved over the last three months: ELO +297. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.16, ADR at 80.4, Win rate at 51%. Last 30 days: 72 matches, win rate 50%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.