b0ttega-

Russia
On FACEIT since 2024 342 matches tracked 40 matches in 30 days
ELO ▲ 402
2,018
30-day peak: 2,198
Rank EU
#242,550
Russia #68,265 in Russia
Last updated:

How does b0ttega- play?

Rating 1.04 K/R 0.75 ADR 80.9 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 342 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 5%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.3
Knife kills 4 in 342 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 64%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 45%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 48x 4K, 6 aces in 269 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 17%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +363
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 80.3
▼ Got worse
Win rate −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +71 ELO
48 matches · 38% win rate
Between 0:00 and 6:00 −30 ELO, win rate 36%
On Thursdays −29 ELO, win rate 33%

b0ttega- loses the most ELO in match 4 of the day: +71 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Highest rating in a match: 2.38 · Mirage
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 41 · Anubis
  5. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
55% better than 64%
0.78 better than 68%
82.0 better than 55%
1.10 better than 72%
47% of 391 duels better than 26%
26% of 65 situations better than 18%
Dust 291
49% better than 43%
0.75 better than 56%
80.4 better than 47%
1.04 better than 53%
51% of 311 duels right on the average
29% of 41 situations better than 24%
Ancient58
52% better than 48%
0.75 right on the average
80.1 better than 40%
1.02 better than 44%
44% of 233 duels better than 14%
34% of 41 situations better than 43%
Anubis54
39% better than 14%
0.75 better than 54%
84.4 better than 69%
1.04 right on the average
46% of 190 duels better than 21%
46% of 26 situations better than 69%
Inferno18
50% better than 39%
0.70 better than 29%
72.4 better than 8%
0.96 better than 21%
55% of 71 duels better than 69%
55% of 11 situations better than 83%
Cache11
18% -
0.69 -
78.4 -
0.91-
39% of 41 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b0ttega- plays

Across 342 matches b0ttega- averages K/R 0.75, ADR 80.9 and a rating of 1.04. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 39% headshots. The strongest map is Mirage with a 55% win rate in 108 matches. In 146 of 342 matches the rating was 1.10 or higher (43%), in 119 it was below 0.90. In 269 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: September 2026 at 1.07. b0ttega- loses the most ELO in match 4 of the day (+71 ELO, win rate 38%). Things go best on Mirage (+285 ELO, win rate 55%). Match no. 3 of the day goes best: 60% win rate, +63 ELO. Improved over the last three months: Headshots +2 pp, ELO +363. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 80.3. Last 30 days: 40 matches, win rate 45%, net ELO +279.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.