b0nkinho

Netherlands
On FACEIT since 2015 252 matches tracked 43 matches in 30 days
ELO ▲ 241
2,941
30-day peak: 2,971
Rank EU ▼ 433 places
#10,352
Netherlands #62 in Netherlands
30 days · prev. #9,919 · best #9,016
Last updated:

How does b0nkinho play?

Rating 1.06 (from 251 matches) K/R 0.74 ADR 84.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 251 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (51%).

Headshot rate 41%−10 pp · Ø 51% better than 6%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 2.9
Zeus kills1 in 252 matches
Knife kills 3 in 252 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.6%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 59%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 43%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 35x 4K, 1 ace in 181 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+8 pp · Ø 34% better than 94%
Utility damage per round 7.7+3.6 · Ø 4.1 better than 98%
Enemies flashed per round 0.55+0.24 · Ø 0.31 better than 95%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +7 pp, ELO +437
= Stayed the same
K/R at 0.74, Rating at 1.05, ADR at 84.5, Headshots at 42%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months unchanged at 0.74. Just below the average (0.75).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −259 ELO
43 matches · 44% win rate
In match 2 of the day −216 ELO
63 matches · 43% win rate
Between 0:00 and 6:00 −179 ELO, win rate 46%
On Saturdays −90 ELO, win rate 47%

b0nkinho loses the most ELO in match 3 of the day: −259 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.60 · Vertigo
  4. Most kills in a match: 47 · Mirage

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
61% better than 80%
0.73 better than 38%
83.3 better than 58%
1.05 right on the average
54% of 261 duels better than 62%
23% of 40 situations better than 10%
Dust 257
53% better than 47%
0.74 better than 43%
83.3 better than 57%
1.07 right on the average
56% of 219 duels better than 71%
37% of 41 situations better than 45%
Anubis42
48% better than 31%
0.77 better than 59%
87.6 better than 79%
1.07 better than 54%
57% of 161 duels better than 76%
38% of 24 situations right on the average
Nuke25
52% better than 32%
0.76 better than 44%
82.9 better than 49%
1.09 right on the average
58% of 102 duels better than 74%
55% of 20 situations better than 86%
Cache24
42% better than 11%
0.76 better than 40%
89.7 better than 71%
1.08 better than 41%
46% of 114 duels better than 11%
27% of 15 situations better than 18%
Inferno20
40% better than 6%
0.72 better than 24%
89.1 better than 67%
1.01 better than 20%
55% of 97 duels right on the average
43% of 7 situations better than 59%
Ancient17
65% better than 85%
0.64 better than 6%
79.7 better than 36%
0.92 better than 11%
37% of 71 duels better than 1%
39% of 18 situations better than 51%
Vertigo3
33% -
0.86 -
94.0 -
1.29-
58% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How b0nkinho plays

Across 252 matches b0nkinho averages K/R 0.74 and ADR 84.9; the rating across the 251 rated matches is 1.06. Biggest strength: Utility damage per round at 7.7, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 41%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.2 kills per match with 41% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 108 of 251 matches the rating was 1.10 or higher (43%), in 88 it was below 0.90. In 181 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. b0nkinho loses the most ELO in match 3 of the day (−259 ELO, win rate 44%). Things go best in match 1 of the day (+309 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +309 ELO. Improved over the last three months: Win rate +7 pp, ELO +437. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 84.5, Headshots at 42%. Last 30 days: 43 matches, win rate 56%, net ELO +86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.