azera1stt

Brazil
On FACEIT since 2025 76 matches tracked 23 matches in 30 days
ELO ▲ 32
2,136
30-day peak: 2,136
Rank SA ▲ 2,436 places
#4,419
Brazil #3,551 in Brazil
30 days · prev. #6,855 · best #4,166
Last updated:

How does azera1stt play?

Rating 1.26 K/R 0.89 ADR 96.5 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 76 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 37% good 1.10 to 1.29 26% normal 0.90 to 1.09 20% weak 0.75 to 0.89 7% very weak below 0.75 4%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 70%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.33+0.30 · Ø 1.03 better than 98%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.1%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 17x 4K, 2 aces in 74 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 79%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 88%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +219
= Stayed the same
K/R at 0.88, ADR at 95.7, Win rate at 56%
▼ Got worse
Rating −0.05, Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: August 2026 with 0.91. Last 3 months: 0.88 (at the start 0.91). Well above the average (0.74).

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Reached level 10 · Ancient
  3. Highest rating in a match: 2.71 · Dust 2
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
67% better than 94%
0.90 better than 95%
94.9 better than 95%
1.28 better than 96%
57% of 90 duels better than 81%
44% of 18 situations better than 68%
Ancient15
60% better than 79%
0.94 better than 98%
102.9 better than 99%
1.32 better than 98%
56% of 64 duels better than 78%
29% of 14 situations better than 28%
Mirage13
46% -
0.87 -
96.8 -
1.20-
58% of 45 duels -
40% of 10 situations -
Inferno9
44% -
0.78 -
90.2 -
1.18-
53% of 32 duels -
33% of 9 situations -
Nuke7
29% -
0.82 -
91.0 -
1.13-
60% of 25 duels -
20% of 5 situations -
Anubis3
100% -
0.92 -
90.7 -
1.42-
82% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How azera1stt plays

Across 76 matches azera1stt averages K/R 0.89, ADR 96.5 and a rating of 1.26. Biggest strength: K/D at 1.33, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 19.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 53 of 76 matches the rating was 1.10 or higher (70%), in 8 it was below 0.90. In 74 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.29. Things go best on Dust 2 (+19 ELO, win rate 67%). Match no. 1 of the day goes best: 65% win rate. Improved over the last three months: ELO +219. Got weaker: Rating −0.05, Headshots −3 pp. Unchanged in recent months: K/R at 0.88, ADR at 95.7, Win rate at 56%. Last 30 days: 23 matches, win rate 61%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.