ayb-
Compared with 1,322 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average53% headshots and so well above the average (47%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so clearly above the average (3.8%).
Utility and deaths
Average5.5 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.88. Last 3 months: 0.73 (at the start 0.88). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.24. Last 3 months: 1.00 (at the start 1.24). Right on the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 93.7. Last 3 months: 79.6 (at the start 93.7). Just above the average (79.4).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 52% (at the start 55%). Clearly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 70%. Last 3 months: 46% (at the start 70%). Clearly below the average (51%).
Best month: September 2026 with 1,633. Last 3 months: 1,633 (at the start 1,504).
Rounds with first kill
Best month: August 2026 with 12%. Last 3 months: 11% (at the start 12%). Slightly above the average (10%).
1v1 clutches won
Best month: August 2026 with 52%. Last 3 months: 42% (at the start 52%). Slightly above the average (38%).
Patterns
From the last 125 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ayb- loses the most ELO on Ancient: −23 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Anubis
- Highest rating in a match: 2.33 · Anubis
- Longest win streak: 4 wins in a row · Inferno
Maps in detail
from the last 125 matchesCompared with players on the same level who have at least 15 matches on the map.
How ayb- plays
Across 125 matches ayb- averages K/R 0.76, ADR 82.8 and a rating of 1.06. Biggest strength: Headshot rate at 53%, better than 86% of level 7 players. Averages 16.9 kills per match with 53% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 57 of 125 matches the rating was 1.10 or higher (46%), in 42 it was below 0.90. In 125 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. ayb- loses the most ELO on Ancient (−23 ELO, win rate 55%). Things go best on Dust 2 (+59 ELO, win rate 48%). Match no. 1 of the day goes best: 56% win rate, −22 ELO. Improved over the last three months: ELO +129. Got weaker: K/R −0.15, Rating −0.24, ADR −14.1, Headshots −3 pp, Win rate −24 pp, First kills −1 pp, Clutch 1v1 −10 pp.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.