ayalkasi

Russia
On FACEIT since 2018 306 matches tracked 96 matches in 30 days
ELO ▼ 154
3,447
30-day peak: 3,630
Rank EU ▼ 1,409 places
#1,660
Russia #453 in Russia
30 days · prev. #251 · best #251
Last updated:

How does ayalkasi play?

Rating 1.14 K/R 0.81 ADR 84.6 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 306 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

3,000-3,499 ELO

Compared with 7,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 66%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 14%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 88%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.17+0.11 · Ø 1.06 better than 76%
Pistol kills per match 3.0
Zeus kills2 in 306 matches
Knife kills 7 in 306 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 69%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.1 · Ø 2.4 better than 59%
4Ks and aces 56x 4K, 9 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.0).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.7−1.3 · Ø 4.0 better than 15%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 69%
Deaths per round 69%−1 pp · Ø 70% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.10, ADR +4.7, Win rate +9 pp, ELO +278
= Stayed the same
Headshots at 60%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: October 2026 with 0.85. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −122 ELO
116 matches · 56% win rate
In match 1 of the day −56 ELO
63 matches · 52% win rate
Between 18:00 and 24:00 −219 ELO, win rate 45%
On Mondays −130 ELO, win rate 42%

ayalkasi loses the most ELO on Dust 2: −122 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 41 · Cache
  3. Longest win streak: 11 wins in a row · Dust 2
  4. Highest rating in a match: 2.76 · Mirage

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2116
56% better than 54%
0.82 better than 76%
87.1 better than 74%
1.18 better than 80%
59% of 514 duels better than 81%
46% of 87 situations better than 69%
Mirage90
61% better than 77%
0.81 better than 73%
84.0 better than 60%
1.13 better than 71%
57% of 423 duels better than 76%
37% of 52 situations better than 45%
Nuke32
50% better than 27%
0.76 better than 47%
79.6 better than 36%
1.05 better than 40%
53% of 124 duels better than 47%
44% of 18 situations better than 65%
Cache22
59% right on the average
0.87 better than 84%
90.0 better than 76%
1.23 better than 81%
46% of 98 duels better than 12%
38% of 16 situations better than 46%
Anubis20
65% better than 81%
0.77 better than 58%
81.1 better than 48%
1.12 better than 68%
47% of 86 duels better than 22%
31% of 13 situations better than 32%
Ancient18
39% better than 7%
0.77 better than 57%
81.4 better than 46%
1.03 better than 40%
55% of 89 duels better than 65%
40% of 15 situations better than 54%
Inferno8
75% -
0.74 -
76.9 -
1.08-
59% of 32 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ayalkasi plays

Across 306 matches ayalkasi averages K/R 0.81, ADR 84.6 and a rating of 1.14. Biggest strength: Headshot rate at 60%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 60% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 150 of 306 matches the rating was 1.10 or higher (49%), in 81 it was below 0.90. In 255 matches with detailed stats: 56 4Ks and 9 aces. Best month by rating: October 2026 at 1.20. ayalkasi loses the most ELO on Dust 2 (−122 ELO, win rate 56%). Things go best in match 3 of the day (+259 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +259 ELO. Improved over the last three months: K/R +0.04, Rating +0.10, ADR +4.7, Win rate +9 pp, ELO +278. Unchanged in recent months: Headshots at 60%. Last 30 days: 96 matches, win rate 51%, net ELO −211.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.