awp-_-
Name history of awp-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).
Compared with 7,387 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (52%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.25 K/D and so well above the average (1.05).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average2.0 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.84. Last 3 months unchanged at 0.83. Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22. Last 3 months: 1.19 (at the start 1.20). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 86.2. Last 3 months: 83.9 (at the start 86.2). Slightly above the average (80.9).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 46% (at the start 54%). Well below the average (53%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 52% (at the start 47%). Right on the average (52%).
Best month: October 2026 with 3,190. Last 3 months: 3,131 (at the start 2,833).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 305 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
awp-_- loses the most ELO in match 4 of the day: −112 ELO, 37% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Anubis
- Recorded match no. 250 · Ancient
- Most kills in a match: 40 · Anubis
- Highest rating in a match: 2.35 · Anubis
Maps in detail
from the last 305 matchesCompared with players on the same level who have at least 15 matches on the map.
How awp-_- plays
Across 305 matches awp-_- averages K/R 0.83, ADR 84.3 and a rating of 1.19. Biggest strength: Opening duels won at 59%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 18.1 kills per match with 47% headshots. The strongest map is Ancient with a 70% win rate in 46 matches. In 182 of 305 matches the rating was 1.10 or higher (60%), in 75 it was below 0.90. In 236 matches with detailed stats: 55 4Ks and 5 aces. Best month by rating: September 2026 at 1.22. awp-_- loses the most ELO in match 4 of the day (−112 ELO, win rate 37%). Things go best on Nuke (+63 ELO, win rate 43%). Match no. 1 of the day goes best: 57% win rate, +40 ELO. Improved over the last three months: Win rate +5 pp, ELO +298. Got weaker: Headshots −8 pp. Unchanged in recent months: K/R at 0.83, Rating at 1.19, ADR at 83.9. Last 30 days: 118 matches, win rate 58%, net ELO +184.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.