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avadakebabra

Cocos Islands
On FACEIT since 2020 433 matches tracked 110 matches in 30 days
ELO ▲ 176
2,621
30-day peak: 2,682
Rank EU
#37,979
Cocos Islands #29 in Cocos Islands
Last updated:

How does avadakebabra play?

Rating 1.02 K/R 0.74 ADR 80.9 from 433 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 433 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (353 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.00−0.05 · Ø 1.05 better than 29%
Pistol kills per match 3.4
Knife kills 4 in 433 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 36%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 44%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 67x 4K, 6 aces in 353 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 59%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 46%
Deaths per round 75%+4 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 80.8, Win rate at 49%
▼ Got worse
Headshots −4 pp, ELO −107

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.75 (at the start 0.74). Right on the average (0.75).

Patterns

From the last 433 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −120 ELO
81 matches · 53% win rate
On Nuke −63 ELO
35 matches · 49% win rate
Between 12:00 and 18:00 −235 ELO, win rate 44%
On Sundays −33 ELO, win rate 37%

avadakebabra loses the most ELO on Mirage: −120 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Recorded match no. 250 · Cache
  4. Highest rating in a match: 2.18 · Dust 2

Maps in detail

from the last 433 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2115
49% better than 36%
0.70 better than 26%
78.2 better than 32%
0.95 better than 17%
47% of 550 duels better than 24%
28% of 57 situations better than 22%
Ancient84
50% better than 39%
0.77 better than 57%
82.9 better than 53%
1.07 better than 57%
49% of 378 duels better than 33%
44% of 39 situations better than 69%
Mirage81
53% better than 53%
0.74 better than 44%
79.7 better than 39%
1.01 better than 37%
46% of 445 duels better than 19%
31% of 36 situations better than 29%
Anubis76
45% better than 22%
0.75 right on the average
82.0 better than 51%
1.01 better than 33%
46% of 386 duels better than 19%
31% of 35 situations better than 31%
Nuke35
49% better than 28%
0.75 better than 40%
80.9 better than 42%
1.05 better than 42%
50% of 177 duels better than 32%
41% of 17 situations better than 53%
Inferno31
52% better than 37%
0.80 better than 60%
85.3 better than 54%
1.10 right on the average
50% of 148 duels better than 24%
29% of 17 situations better than 24%
Cache11
64% -
0.77 -
81.7 -
1.05-
54% of 61 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How avadakebabra plays

Across 433 matches avadakebabra averages K/R 0.74, ADR 80.9 and a rating of 1.02. Biggest strength: Headshot rate at 56%, better than 80% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 56% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 156 of 433 matches the rating was 1.10 or higher (36%), in 172 it was below 0.90. In 353 matches with detailed stats: 67 4Ks and 6 aces. Best month by rating: November 2026 at 1.13. avadakebabra loses the most ELO on Mirage (−120 ELO, win rate 53%). Things go best on Dust 2 (+64 ELO, win rate 49%). Match no. 1 of the day goes best: 56% win rate, +11 ELO. Got weaker: Headshots −4 pp, ELO −107. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 80.8, Win rate at 49%. Last 30 days: 110 matches, win rate 51%, net ELO +271.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.