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aukEZXLTbq

Russia
On FACEIT since 2015 401 matches tracked 103 matches in 30 days
ELO ▼ 306
2,710
30-day peak: 3,046
Rank EU ▼ 19,018 places
#27,669
Russia #7,996 in Russia
30 days · prev. #8,651 · best #6,559
Last updated:

How does aukEZXLTbq play?

Rating 1.08 K/R 0.78 ADR 81.3 from 401 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 401 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (382 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just below the average (52%).

Headshot rate 51%−1 pp · Ø 52% better than 52%
AWP share of kills 25%+14 pp · Ø 11% better than 91%
K/D 1.06+0.02 · Ø 1.04 better than 52%
Pistol kills per match 2.9
Knife kills 2 in 401 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 56%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 90x 4K, 14 aces in 382 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.30).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 4%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, Rating +0.11, ADR +7.0
= Stayed the same
Headshots at 51%
▼ Got worse
Win rate −4 pp, ELO −126

Sep to Oct 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.79 (at the start 0.70). Slightly above the average (0.75).

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −61 ELO
51 matches · 37% win rate
On Dust 2 −60 ELO
84 matches · 43% win rate
On Saturdays −102 ELO, win rate 43%

aukEZXLTbq loses the most ELO in match 3 of the day: −61 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.74 · Mirage
  3. Most kills in a match: 38 · Nuke
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage161
52% better than 48%
0.81 better than 77%
83.6 better than 62%
1.11 better than 72%
56% of 933 duels better than 75%
30% of 69 situations better than 26%
Dust 284
43% better than 18%
0.72 better than 37%
75.3 better than 20%
1.01 better than 36%
50% of 424 duels better than 40%
41% of 41 situations better than 60%
Anubis67
57% better than 62%
0.76 better than 55%
80.3 better than 44%
1.04 better than 48%
50% of 377 duels better than 37%
39% of 31 situations better than 52%
Nuke38
29% better than 1%
0.81 better than 70%
82.7 better than 54%
1.06 better than 53%
55% of 185 duels better than 58%
29% of 21 situations better than 26%
Cache25
52% better than 39%
0.85 better than 85%
88.6 better than 76%
1.17 better than 82%
59% of 157 duels better than 85%
29% of 7 situations better than 27%
Inferno15
67% better than 80%
0.84 better than 79%
85.9 better than 59%
1.23 better than 84%
56% of 89 duels better than 59%
50% of 4 situations better than 74%
Ancient7
29% -
0.68 -
71.5 -
0.94-
62% of 29 duels -
0% of 4 situations -
Overpass4
50% -
0.74 -
75.6 -
0.98-
54% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aukEZXLTbq plays

Across 401 matches aukEZXLTbq averages K/R 0.78, ADR 81.3 and a rating of 1.08. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 51% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 175 of 401 matches the rating was 1.10 or higher (44%), in 136 it was below 0.90. In 382 matches with detailed stats: 90 4Ks and 14 aces. Best month by rating: September 2026 at 1.12. aukEZXLTbq loses the most ELO in match 3 of the day (−61 ELO, win rate 37%). Things go best on Nuke (+55 ELO, win rate 29%). Improved over the last three months: K/R +0.09, Rating +0.11, ADR +7.0. Got weaker: Win rate −4 pp, ELO −126. Unchanged in recent months: Headshots at 51%. Last 30 days: 103 matches, win rate 45%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.