asesupopas

Lithuania
293 matches tracked 65 matches in 30 days
ELO ▲ 131
2,930
30-day peak: 2,989
Rank EU ▼ 927 places
#10,435
Lithuania #94 in Lithuania
30 days · prev. #9,508 · best #9,125
Last updated:

How does asesupopas play?

Rating 1.05 (from 282 matches) K/R 0.76 ADR 81.2 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 282 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly below the average (52%).

Headshot rate 50%−2 pp · Ø 52% better than 39%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.4
Knife kills 4 in 293 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so slightly below the average (4.3%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 58%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 38%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 41x 4K, 4 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.0−1.0 · Ø 4.0 better than 21%
Enemies flashed per round 0.52+0.20 · Ø 0.32 better than 93%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, ADR at 81.6, Headshots at 51%, Win rate at 51%, ELO at 2,930
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months unchanged at 0.76. Just above the average (0.75).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −60 ELO
20 matches · 45% win rate
Between 12:00 and 18:00 −58 ELO, win rate 45%
On Tuesdays +28 ELO, win rate 35%

asesupopas loses the most ELO on Cache: −60 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Mirage
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 43 · Ancient

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
50% better than 36%
0.77 better than 57%
81.6 better than 48%
1.07 better than 55%
45% of 347 duels better than 13%
39% of 54 situations better than 52%
Ancient64
53% right on the average
0.78 better than 62%
84.6 better than 62%
1.09 better than 62%
52% of 235 duels right on the average
50% of 50 situations better than 78%
Anubis59
47% better than 27%
0.73 better than 39%
80.5 better than 44%
1.02 better than 38%
49% of 166 duels better than 32%
35% of 37 situations better than 41%
Inferno36
61% better than 64%
0.73 better than 30%
77.0 better than 17%
1.04 better than 29%
51% of 114 duels better than 29%
29% of 14 situations better than 27%
Cache20
45% better than 17%
0.73 better than 28%
79.6 better than 28%
0.99 better than 19%
46% of 65 duels better than 11%
44% of 16 situations better than 65%
Dust 29
56% -
0.74 -
81.1 -
0.99-
55% of 31 duels -
100% of 2 situations -
Nuke9
33% -
0.77 -
78.7 -
1.06-
51% of 43 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How asesupopas plays

Across 293 matches asesupopas averages K/R 0.76 and ADR 81.2; the rating across the 282 rated matches is 1.05. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 50% headshots. The strongest map is Inferno with a 61% win rate in 36 matches. In 120 of 282 matches the rating was 1.10 or higher (43%), in 92 it was below 0.90. In 217 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: July 2026 at 1.10. asesupopas loses the most ELO on Cache (−60 ELO, win rate 45%). Things go best on Ancient (+195 ELO, win rate 53%). From match no. 5 of the day on, things go best: 56% win rate, −55 ELO. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.76, ADR at 81.6, Headshots at 51%, Win rate at 51%, ELO at 2,930. Last 30 days: 65 matches, win rate 54%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.