asadsawaas1

Saudi Arabia
On FACEIT since 2025 340 matches tracked 95 matches in 30 days
ELO ▲ 116
2,934
30-day peak: 3,015
Rank EU ▼ 1,749 places
#11,168
Saudi Arabia #22 in Saudi Arabia
30 days · prev. #9,419 · best #7,381
Last updated:

How does asadsawaas1 play?

Rating 1.15 (from 337 matches) K/R 0.82 ADR 84.3 from 340 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 337 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,755 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.05).

Headshot rate 51%−1 pp · Ø 52% better than 46%
AWP share of kills 30%+18 pp · Ø 12% better than 95%
K/D 1.16+0.11 · Ø 1.05 better than 78%
Pistol kills per match 3.0 from the last 337
Knife kills 3 in 337 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 82%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 79%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 79x 4K, 12 aces in 340 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 2.1−1.9 · Ø 4.0 better than 4%
Enemies flashed per round 0.14−0.17 · Ø 0.31 better than 7%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.15, Rating +0.22, ADR +13.4, Win rate +9 pp, First kills +2 pp
= Stayed the same
Headshots at 51%, ELO at 2,934
▼ Got worse
Clutch 1v1 −5 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.85 (at the start 0.70). Clearly above the average (0.75).

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −121 ELO
65 matches · 48% win rate
On Nuke −89 ELO
28 matches · 54% win rate
Between 0:00 and 6:00 +70 ELO, win rate 43%
On Mondays −61 ELO, win rate 43%

asadsawaas1 loses the most ELO on Anubis: −121 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.61 · Cache
  2. Most kills in a match: 53 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
49% better than 30%
0.85 better than 87%
84.8 better than 65%
1.18 better than 84%
57% of 534 duels better than 78%
37% of 57 situations better than 44%
Dust 273
55% better than 55%
0.77 better than 58%
83.1 better than 57%
1.08 better than 55%
55% of 441 duels better than 66%
29% of 45 situations better than 23%
Anubis65
48% better than 31%
0.86 better than 90%
89.9 better than 86%
1.19 better than 86%
61% of 357 duels better than 90%
44% of 32 situations better than 65%
Ancient34
32% better than 3%
0.73 better than 36%
74.4 better than 13%
1.02 better than 38%
58% of 130 duels better than 81%
40% of 15 situations better than 54%
Nuke28
54% better than 43%
0.83 better than 75%
82.6 better than 47%
1.15 better than 69%
58% of 137 duels better than 75%
44% of 25 situations better than 64%
Cache24
58% right on the average
0.91 better than 91%
91.4 better than 78%
1.26 better than 87%
56% of 108 duels better than 62%
44% of 18 situations better than 62%
Inferno4
50% -
0.94 -
85.7 -
1.29-
73% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How asadsawaas1 plays

Across 340 matches asadsawaas1 averages K/R 0.82 and ADR 84.3; the rating across the 337 rated matches is 1.15. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 18.0 kills per match with 51% headshots. The strongest map is Cache with a 58% win rate in 24 matches. In 182 of 337 matches the rating was 1.10 or higher (54%), in 87 it was below 0.90. In 340 matches with detailed stats: 79 4Ks and 12 aces. Best month by rating: October 2026 at 1.25. asadsawaas1 loses the most ELO on Anubis (−121 ELO, win rate 48%). Things go best on Mirage (+126 ELO, win rate 49%). Match no. 2 of the day goes best: 57% win rate, +108 ELO. Improved over the last three months: K/R +0.15, Rating +0.22, ADR +13.4, Win rate +9 pp, First kills +2 pp. Got weaker: Clutch 1v1 −5 pp. Unchanged in recent months: Headshots at 51%, ELO at 2,934. Last 30 days: 95 matches, win rate 53%, net ELO −131.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.