aristokratss

Russia
251 matches tracked 109 matches in 30 days
Last updated:

How does aristokratss play?

Rating 1.08 K/R 0.80 ADR 86.9 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 251 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
EntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (203 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 54%+3 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 77%
Clutch 1v2 won 16%−4 pp · Ø 20% better than 17%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 19%+8 pp · Ø 11% better than 81%
K/D 1.04+0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.9
Knife kills 8 in 251 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 71%
3K rounds 5.0%+1.0 pp · Ø 4.0% better than 80%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 47x 4K, 5 aces in 203 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 8%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 10%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp, Win rate +9 pp, ELO +87
= Stayed the same
Rating at 1.07, ADR at 86.2
▼ Got worse
K/R −0.05

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −90 ELO
37 matches · 41% win rate
On Dust 2 −75 ELO
83 matches · 53% win rate
On Thursdays −24 ELO, win rate 39%

aristokratss loses the most ELO in match 3 of the day: −90 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Longest win streak: 9 wins in a row · Inferno
  3. Highest rating in a match: 2.25 · Ancient

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 283
53% better than 55%
0.85 better than 88%
90.2 better than 85%
1.15 better than 79%
58% of 561 duels better than 81%
53% of 34 situations better than 85%
Mirage71
37% better than 5%
0.74 better than 46%
82.8 better than 57%
0.96 better than 21%
50% of 440 duels better than 40%
29% of 17 situations better than 23%
Ancient37
51% better than 42%
0.82 better than 79%
89.0 better than 82%
1.12 better than 74%
54% of 204 duels better than 62%
45% of 22 situations better than 69%
Nuke22
36% better than 4%
0.74 better than 41%
78.6 better than 34%
0.98 better than 30%
51% of 109 duels better than 44%
53% of 17 situations better than 82%
Anubis17
47% better than 29%
0.76 better than 55%
85.5 better than 69%
1.02 better than 41%
46% of 76 duels better than 19%
30% of 10 situations better than 29%
Inferno13
54% -
0.84 -
89.0 -
1.18-
61% of 71 duels -
40% of 5 situations -
Cache7
86% -
0.91 -
97.3 -
1.27-
58% of 43 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aristokratss plays

Across 251 matches aristokratss averages K/R 0.80, ADR 86.9 and a rating of 1.08. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 52% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 112 of 251 matches the rating was 1.10 or higher (45%), in 88 it was below 0.90. In 203 matches with detailed stats: 47 4Ks and 5 aces. Best month by rating: July 2026 at 1.11. aristokratss loses the most ELO in match 3 of the day (−90 ELO, win rate 41%). Things go best from match 5 of the day (+66 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +66 ELO. Improved over the last three months: Headshots +4 pp, Win rate +9 pp, ELO +87. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 1.07, ADR at 86.2. Last 30 days: 109 matches, win rate 46%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.