archivvee

Poland
On FACEIT since 2026 289 matches tracked 157 matches in 30 days
ELO ▲ 92
3,024
30-day peak: 3,088
Rank EU ▲ 1,572 places
#8,053
Poland #410 in Poland
30 days · prev. #9,625 · best #6,587
Last updated:

How does archivvee play?

Rating 1.27 K/R 0.90 ADR 95.8 from 289 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 289 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 30% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 60%
Clutch 1v2 won 36%+16 pp · Ø 20% better than 99%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 58%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.30+0.25 · Ø 1.05 better than 94%
Pistol kills per match 2.9
Knife kills 6 in 289 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.4).

2K rounds 16.8%+3.3 pp · Ø 13.5% better than 96%
3K rounds 6.2%+2.0 pp · Ø 4.2% better than 95%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 92x 4K, 11 aces in 289 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.6+0.8 · Ø 3.8 better than 74%
Enemies flashed per round 0.15−0.17 · Ø 0.32 better than 6%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether archivvee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 289 matches, all from the last 3 months.

Kills per round (K/R)

0.86
SepOctNov

Best month: September 2026 with 0.96.

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −101 ELO
26 matches · 35% win rate
On Dust 2 −55 ELO
58 matches · 48% win rate
Between 0:00 and 6:00 +102 ELO, win rate 49%
On Fridays −1 ELO, win rate 45%

archivvee loses the most ELO in match 3 of the day: −101 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 10 wins in a row · Aim_fair
  3. Most kills in a match: 44 · Mirage
  4. Highest rating in a match: 2.86 · Dust 2

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
60% better than 73%
0.92 better than 96%
98.5 better than 97%
1.29 better than 95%
56% of 444 duels better than 71%
38% of 61 situations better than 48%
Dust 258
48% better than 26%
0.84 better than 82%
90.7 better than 84%
1.17 better than 77%
52% of 220 duels better than 46%
32% of 25 situations better than 29%
Ancient52
52% better than 38%
0.90 better than 94%
95.7 better than 94%
1.27 better than 94%
55% of 227 duels better than 65%
26% of 38 situations better than 21%
Anubis42
52% better than 38%
0.90 better than 95%
94.1 better than 94%
1.27 better than 94%
61% of 185 duels better than 88%
52% of 31 situations better than 83%
Inferno15
60% better than 44%
0.99 better than 95%
99.6 better than 91%
1.44 better than 96%
63% of 56 duels better than 81%
43% of 7 situations better than 56%
Nuke12
75% -
1.04 -
108.8 -
1.44-
67% of 63 duels -
0% of 4 situations -
Cache11
73% -
0.98 -
95.5 -
1.41-
56% of 59 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How archivvee plays

Across 289 matches archivvee averages K/R 0.90, ADR 95.8 and a rating of 1.27. Biggest strength: Damage per round (ADR) at 95.8, better than 96% of level 10 · 3,000-3,499 ELO players. Averages 19.4 kills per match with 54% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 184 of 289 matches the rating was 1.10 or higher (64%), in 62 it was below 0.90. In 289 matches with detailed stats: 92 4Ks and 11 aces. Best month by rating: September 2026 at 1.38. archivvee loses the most ELO in match 3 of the day (−101 ELO, win rate 35%). Things go best on Mirage (+129 ELO, win rate 60%). Match no. 1 of the day goes best: 66% win rate, −2 ELO. Last 30 days: 157 matches, win rate 50%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.