arab1978

Kazakhstan
68 matches tracked
Last updated:

How does arab1978 play?

Rating 0.87 K/R 0.63 ADR 70.5 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 68 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 12% weak 0.75 to 0.89 16% very weak below 0.75 41%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 3 average. Higher headshot rate than the level 3 average.
Multi-killsHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

Level 3

Compared with 611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just above the average (47%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 48%+1 pp · Ø 47% better than 56%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 25%−15 pp · Ø 40% better than 7%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 56%
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.82 K/D and so clearly below the average (0.94).

Headshot rate 46%+5 pp · Ø 41% better than 78%
AWP share of kills 10%−3 pp · Ø 13% better than 57%
K/D 0.82−0.12 · Ø 0.94 better than 17%
Pistol kills per match 2.3
Knife kills 3 in 68 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (3.6%).

2K rounds 10.9%−1.3 pp · Ø 12.2% better than 18%
3K rounds 6.3%+2.7 pp · Ø 3.6% better than 99%
MVPs per match 2.00.0 · Ø 2.0 right on the average
4Ks and aces 8x 4K, 0 aces in 34 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (33%).

Utility hit rate 22%−11 pp · Ø 33% better than 3%
Utility damage per round 2.9−0.5 · Ø 3.4 better than 36%
Enemies flashed per round 0.36+0.14 · Ø 0.22 better than 82%
Deaths per round 77%+4 pp · Ø 73% better than 18%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
K/R +0.21, Rating +0.31, ADR +18.0, Headshots +25 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −4 pp, ELO −71

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.81. Last 3 months: 0.72 (at the start 0.51). Slightly above the average (0.68).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −31 ELO
21 matches · 43% win rate

arab1978 loses the most ELO on Mirage: −31 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Ancient
  2. Most kills in a match: 27 · Nuke
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
43% better than 29%
0.63 better than 28%
74.9 better than 48%
0.85 better than 22%
42% of 90 duels better than 21%
43% of 7 situations better than 70%
Anubis13
23% -
0.70 -
72.0 -
0.99-
47% of 53 duels -
50% of 14 situations -
Dust 212
58% -
0.56 -
64.5 -
0.82-
43% of 35 duels -
0% of 6 situations -
Nuke10
50% -
0.63 -
69.5 -
0.82-
49% of 39 duels -
14% of 7 situations -
Ancient5
60% -
0.71 -
74.7 -
0.99-
32% of 25 duels -
0% of 1 situations -
Inferno4
75% -
0.56 -
61.8 -
0.78-
54% of 13 duels -
100% of 1 situations -
Cache3
33% -
0.55 -
61.8 -
0.73-
33% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How arab1978 plays

Across 68 matches arab1978 averages K/R 0.63, ADR 70.5 and a rating of 0.87. Biggest strength: 3K rounds at 6.3%, better than 99% of level 3 players. Most room to improve: Utility hit rate at 22%, better than only 3% of level 3 players. Averages 13.4 kills per match with 46% headshots. The strongest map is Dust 2 with a 58% win rate in 12 matches. In 21 of 68 matches the rating was 1.10 or higher (31%), in 39 it was below 0.90. In 34 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.11. arab1978 loses the most ELO on Mirage (−31 ELO, win rate 43%). Things go best in match 1 of the day (+8 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, +8 ELO. Improved over the last three months: K/R +0.21, Rating +0.31, ADR +18.0, Headshots +25 pp. Got weaker: Win rate −4 pp, ELO −71. Last 30 days: 9 matches, win rate 33%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.