apelgou

Poland
127 matches tracked
Last updated:

How does apelgou play?

Rating 1.16 (from 87 matches) K/R 0.83 ADR 88.3 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 87 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsEntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 84%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (49%).

Headshot rate 62%+13 pp · Ø 49% better than 98%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.12+0.10 · Ø 1.02 better than 85%
Pistol kills per match 3.1
Knife kills 2 in 127 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 87%
3K rounds 5.0%+1.0 pp · Ø 4.0% better than 86%
MVPs per match 2.6+0.3 · Ø 2.3 better than 84%
4Ks and aces 22x 4K, 4 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.13, ADR −8.3, Win rate −7 pp, ELO −80

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.86. Last 3 months: 0.74 (at the start 0.84). Just above the average (0.73).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
26 matches · 50% win rate
In match 1 of the day −36 ELO
40 matches · 38% win rate

apelgou loses the most ELO on Dust 2: −50 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 55 · Nuke
  2. Highest rating in a match: 2.34 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
59% better than 80%
0.79 better than 75%
86.9 better than 79%
1.12 better than 82%
61% of 175 duels better than 95%
31% of 13 situations better than 30%
Dust 226
50% right on the average
0.79 better than 79%
83.7 better than 68%
1.03 better than 54%
62% of 77 duels better than 95%
8% of 12 situations better than 2%
Cache18
61% -
0.97 -
102.0 -
1.40-
65% of 66 duels -
67% of 6 situations -
Nuke16
38% better than 5%
0.87 better than 88%
92.5 better than 88%
1.19-
61% of 77 duels better than 89%
25% of 4 situations better than 22%
Anubis9
22% -
0.80 -
80.9 -
1.22-
55% of 22 duels -
25% of 4 situations -
Ancient8
25% -
0.74 -
80.1 -
1.12-
53% of 15 duels -
0% of 1 situations -
Inferno4
25% -
0.91 -
93.7 -
1.35-
37% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How apelgou plays

Across 127 matches apelgou averages K/R 0.83 and ADR 88.3; the rating across the 87 rated matches is 1.16. Biggest strength: Headshot rate at 62%, better than 98% of level 9 players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 9 players. Averages 17.4 kills per match with 62% headshots. The strongest map is Cache with a 61% win rate in 18 matches. In 48 of 87 matches the rating was 1.10 or higher (55%), in 26 it was below 0.90. In 75 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: August 2026 at 1.19. apelgou loses the most ELO on Dust 2 (−50 ELO, win rate 50%). Things go best on Mirage (+44 ELO, win rate 59%). From match no. 5 of the day on, things go best: 56% win rate, −50 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.10, Rating −0.13, ADR −8.3, Win rate −7 pp, ELO −80. Last 30 days: 4 matches, win rate 25%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.