anysko

Slovakia
On FACEIT since 2021 378 matches tracked 95 matches in 30 days
ELO ▲ 246
2,240
30-day peak: 2,390
Rank EU
#126,094
Slovakia #681 in Slovakia
Last updated:

How does anysko play?

Rating 1.09 K/R 0.77 ADR 79.8 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 378 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (309 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 31%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 30%+18 pp · Ø 12% better than 97%
K/D 1.13+0.10 · Ø 1.03 better than 81%
Pistol kills per match 3.1
Knife kills 3 in 378 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 77%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 60x 4K, 6 aces in 309 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 27%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.14, ADR +8.3
= Stayed the same
Win rate at 51%, ELO at 2,240
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.80 (at the start 0.71). Clearly above the average (0.74).

Patterns

From the last 378 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
85 matches · 48% win rate
On Mirage −19 ELO
109 matches · 49% win rate
On Thursdays −96 ELO, win rate 33%

anysko loses the most ELO on Dust 2: −50 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.20 · Dust 2
  3. Most kills in a match: 40 · Dust 2
  4. Recorded match no. 250 · Ancient
  5. Reached level 10 · Dust 2

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
49% better than 40%
0.76 better than 59%
79.0 better than 42%
1.09 better than 69%
56% of 333 duels better than 78%
32% of 76 situations better than 32%
Dust 285
48% better than 40%
0.76 better than 63%
80.2 better than 49%
1.08 better than 67%
56% of 358 duels better than 76%
29% of 55 situations better than 27%
Ancient75
56% better than 64%
0.77 better than 63%
79.7 better than 41%
1.09 better than 70%
56% of 194 duels better than 76%
25% of 69 situations better than 20%
Anubis68
60% better than 78%
0.77 better than 66%
80.4 better than 48%
1.10 better than 73%
58% of 297 duels better than 85%
42% of 53 situations better than 61%
Inferno39
38% better than 13%
0.78 better than 63%
80.5 better than 37%
1.11 better than 66%
60% of 118 duels better than 83%
42% of 26 situations better than 61%

Compared with players on the same level who have at least 15 matches on the map.

How anysko plays

Across 378 matches anysko averages K/R 0.77, ADR 79.8 and a rating of 1.09. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 44% headshots. The strongest map is Anubis with a 60% win rate in 68 matches. In 171 of 378 matches the rating was 1.10 or higher (45%), in 115 it was below 0.90. In 309 matches with detailed stats: 60 4Ks and 6 aces. Best month by rating: October 2026 at 1.20. anysko loses the most ELO on Dust 2 (−50 ELO, win rate 48%). Things go best on Ancient (+3 ELO, win rate 56%). Improved over the last three months: K/R +0.09, Rating +0.14, ADR +8.3. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 51%, ELO at 2,240. Last 30 days: 95 matches, win rate 57%, net ELO +153.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.