antonia-
Name history of antonia-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does antonia- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).
Compared with 1,421 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength37% of 1v2s won and so well above the average (22%).
Weapons and aim
Average59% headshots and so well above the average (47%).
Impact
StrengthExactly 2 kills in 14.8% of rounds and so clearly above the average (13.2%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 8 averageOct to Nov 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months: 0.80 (at the start 0.70). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13. Last 3 months: 1.11 (at the start 0.99). Well above the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 86.4. Last 3 months: 85.6 (at the start 76.2). Clearly above the average (79.4).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 56% (at the start 61%). Well above the average (47%).
Matches won (win rate)
Best month: October 2026 with 51%. Last 3 months: 50% (at the start 31%). Just above the average (49%).
Best month: November 2026 with 1,816. Last 3 months: 1,693 (at the start 1,219).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
antonia- loses the most ELO from match 5 of the day: ±0 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.32 · Anubis
- Most kills in a match: 41 · Inferno
- Longest win streak: 4 wins in a row · Overpass
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How antonia- plays
Across 112 matches antonia- averages K/R 0.75, ADR 80.5 and a rating of 1.04. Biggest strength: Headshot rate at 59%, better than 97% of level 8 players. Most room to improve: Utility damage per round at 2.9, better than only 20% of level 8 players. Averages 16.3 kills per match with 59% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 49 of 112 matches the rating was 1.10 or higher (44%), in 41 it was below 0.90. In 50 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: October 2026 at 1.13. antonia- loses the most ELO from match 5 of the day (±0 ELO, win rate 33%). Things go best on Dust 2 (+9 ELO, win rate 15%). Match no. 2 of the day goes best: 44% win rate, −16 ELO. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +9.4, Win rate +19 pp, ELO +474. Got weaker: Headshots −5 pp. Last 30 days: 29 matches, win rate 48%, net ELO +31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.