anerobtw

Estonia
On FACEIT since 2024 290 matches tracked 75 matches in 30 days
ELO ▲ 131
3,007
30-day peak: 3,095
Rank EU ▲ 553 places
#8,895
Estonia #114 in Estonia
30 days · prev. #9,448 · best #7,849
Last updated:
Next update possible in 1h 55m

How does anerobtw play?

Rating 1.12 K/R 0.78 ADR 81.9 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 290 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

3,000-3,499 ELO

Compared with 7,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.06).

Headshot rate 51%−2 pp · Ø 53% better than 39%
AWP share of kills 20%+8 pp · Ø 12% better than 82%
K/D 1.16+0.10 · Ø 1.06 better than 74%
Pistol kills per match 4.0
Knife kills 1 in 290 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 67%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 41x 4K, 6 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.6+0.6 · Ø 4.0 better than 74%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 90%
Deaths per round 67%−3 pp · Ø 70% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +342
= Stayed the same
K/R at 0.78, Rating at 1.12, ADR at 82.2, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).

Patterns

From the last 290 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −170 ELO
96 matches · 44% win rate
On Anubis −37 ELO
46 matches · 50% win rate
On Saturdays −52 ELO, win rate 38%

anerobtw loses the most ELO from match 5 of the day: −170 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.08 · Mirage
  3. Longest win streak: 8 wins in a row · Anubis
  4. Most kills in a match: 45 · Cache

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
63% better than 83%
0.80 better than 69%
84.2 better than 61%
1.15 better than 76%
57% of 468 duels better than 76%
30% of 77 situations better than 23%
Dust 286
45% better than 18%
0.77 better than 56%
81.6 better than 48%
1.13 better than 67%
57% of 327 duels better than 72%
54% of 50 situations better than 85%
Anubis46
50% better than 33%
0.79 better than 68%
81.2 better than 48%
1.13 better than 71%
54% of 165 duels better than 60%
29% of 34 situations better than 27%
Ancient19
47% better than 24%
0.72 better than 32%
75.1 better than 15%
1.01 better than 34%
45% of 66 duels better than 13%
30% of 10 situations better than 28%
Cache15
27% better than 1%
0.70 better than 16%
75.9 better than 15%
0.95 better than 7%
50% of 62 duels better than 25%
27% of 15 situations better than 22%
Nuke6
50% -
0.67 -
77.2 -
0.94-
41% of 32 duels -
40% of 5 situations -
Inferno3
100% -
0.93 -
100.5 -
1.48-
67% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How anerobtw plays

Across 290 matches anerobtw averages K/R 0.78, ADR 81.9 and a rating of 1.12. Biggest strength: Deaths per round at just 67% (lower is better), better than 84% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 51% headshots. The strongest map is Mirage with a 63% win rate in 115 matches. In 143 of 290 matches the rating was 1.10 or higher (49%), in 78 it was below 0.90. In 213 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: October 2026 at 1.18. anerobtw loses the most ELO from match 5 of the day (−170 ELO, win rate 44%). Things go best on Mirage (+172 ELO, win rate 63%). Match no. 4 of the day goes best: 73% win rate, +83 ELO. Improved over the last three months: Headshots +3 pp, ELO +342. Unchanged in recent months: K/R at 0.78, Rating at 1.12, ADR at 82.2, Win rate at 53%. Last 30 days: 75 matches, win rate 53%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.