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andreijas

Sweden
On FACEIT since 2014 259 matches tracked 206 matches in 30 days
ELO ▼ 155
2,291
30-day peak: 2,536
Rank EU
#111,021
Sweden #2,936 in Sweden
Last updated:

How does andreijas play?

Rating 1.00 K/R 0.70 ADR 74.3 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 259 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 16%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 63%
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 1.00−0.04 · Ø 1.04 better than 35%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 24%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 32%
MVPs per match 2.1−0.3 · Ø 2.4 better than 23%
4Ks and aces 44x 4K, 3 aces in 259 matches

Utility and deaths

Average
Nades, flashes and deaths

0.8 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 8%
Utility damage per round 0.8−3.4 · Ø 4.2 better than 1%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether andreijas is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 259 matches, all from the last 3 months.

Kills per round (K/R)

0.72
OctNov

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −102 ELO
41 matches · 32% win rate
On Nuke −90 ELO
27 matches · 48% win rate
On Wednesdays −73 ELO, win rate 45%

andreijas loses the most ELO on Ancient: −102 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 35 · Nuke
  3. Highest rating in a match: 1.99 · Cache
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
60% better than 80%
0.72 better than 38%
77.8 better than 32%
1.02 better than 44%
52% of 234 duels better than 54%
56% of 36 situations better than 90%
Dust 246
43% better than 19%
0.70 better than 32%
70.8 better than 7%
1.00 better than 39%
44% of 169 duels better than 15%
37% of 30 situations better than 47%
Ancient41
32% better than 5%
0.65 better than 9%
69.4 better than 4%
0.91 better than 12%
45% of 132 duels better than 16%
47% of 30 situations better than 72%
Anubis38
47% better than 31%
0.66 better than 12%
71.4 better than 6%
0.92 better than 13%
45% of 125 duels better than 16%
29% of 24 situations better than 27%
Nuke27
48% better than 28%
0.76 better than 59%
81.1 better than 56%
1.05 better than 53%
52% of 118 duels better than 46%
33% of 24 situations better than 33%
Cache22
73% better than 94%
0.77 better than 60%
81.1 better than 50%
1.13 better than 72%
59% of 107 duels better than 82%
83% of 12 situations better than 99%
Inferno20
60% better than 66%
0.69 better than 19%
69.8 better than 3%
1.05 better than 45%
61% of 61 duels better than 86%
67% of 9 situations better than 96%

Compared with players on the same level who have at least 15 matches on the map.

How andreijas plays

Across 259 matches andreijas averages K/R 0.70, ADR 74.3 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 0.8, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 52% headshots. The strongest map is Cache with a 73% win rate in 22 matches. In 92 of 259 matches the rating was 1.10 or higher (36%), in 108 it was below 0.90. In 259 matches with detailed stats: 44 4Ks and 3 aces. andreijas loses the most ELO on Ancient (−102 ELO, win rate 32%). Things go best in match 3 of the day (+120 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +120 ELO. Last 30 days: 206 matches, win rate 48%, net ELO −118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.