ancjjj
Name history of ancjjj
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ancjjj play?
Compared with 7,480 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Average18% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average1.00 K/D and so slightly below the average (1.05).
Impact
Average2.2 MVPs per match and so clearly below the average (2.4).
Utility and deaths
Weakness1.4 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.71). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.03 (at the start 0.99). Just below the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 78.6. Last 3 months: 77.6 (at the start 74.5). Slightly below the average (80.9).
Share of headshot kills
Best month: November 2026 with 61%. Last 3 months unchanged at 57%. Clearly above the average (53%).
Matches won (win rate)
Best month: November 2026 with 67%. Last 3 months: 51% (at the start 46%). Right on the average (51%).
Best month: October 2026 with 3,331. Last 3 months: 3,025 (at the start 2,864).
Rounds with first kill
Best month: August 2026 with 11%. Last 3 months unchanged at 11%. Right on the average (11%).
1v1 clutches won
Best month: October 2026 with 40%. Last 3 months: 39% (at the start 37%). Just below the average (40%).
Patterns
From the last 410 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ancjjj loses the most ELO on Inferno: −89 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Cache
- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 2.32 · Anubis
Maps in detail
from the last 410 matchesCompared with players on the same level who have at least 15 matches on the map.
How ancjjj plays
Across 426 matches ancjjj averages K/R 0.75 and ADR 77.1; the rating across the 410 rated matches is 1.02. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 57% headshots. The strongest map is Cache with a 55% win rate in 29 matches. In 158 of 410 matches the rating was 1.10 or higher (39%), in 155 it was below 0.90. In 426 matches with detailed stats: 80 4Ks and 7 aces. Best month by rating: September 2026 at 1.04. ancjjj loses the most ELO on Inferno (−89 ELO, win rate 48%). Things go best on Dust 2 (+530 ELO, win rate 53%). Match no. 3 of the day goes best: 57% win rate, +126 ELO. Improved over the last three months: K/R +0.04, Win rate +5 pp, ELO +161. Unchanged in recent months: Rating at 1.03, ADR at 77.6, Headshots at 57%, First kills at 11%, Clutch 1v1 at 39%. Last 30 days: 127 matches, win rate 50%, net ELO +59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.