ancelon77i

Albania
On FACEIT since 2019 405 matches tracked 126 matches in 30 days
ELO ▲ 387
3,047
30-day peak: 3,102
Rank EU ▲ 77 places
#7,480
Albania #52 in Albania
30 days · prev. #7,557 · best #5,602
Last updated:

How does ancelon77i play?

Rating 1.07 K/R 0.78 ADR 83.5 from 405 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 405 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (336 matches).

3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 54%+2 pp · Ø 52% better than 62%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (52%).

Headshot rate 57%+5 pp · Ø 52% better than 74%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.07+0.01 · Ø 1.06 better than 47%
Pistol kills per match 2.8
Knife kills 11 in 405 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 67%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 41%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 62x 4K, 8 aces in 336 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 63%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +283
= Stayed the same
K/R at 0.76, Rating at 1.05, ADR at 82.2, Headshots at 56%, Win rate at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.75).

Patterns

From the last 405 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −158 ELO
49 matches · 49% win rate
On Mirage −125 ELO
147 matches · 56% win rate
Between 12:00 and 18:00 −75 ELO, win rate 42%
On Tuesdays −66 ELO, win rate 47%

ancelon77i loses the most ELO in match 4 of the day: −158 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 44 · Dust 2
  4. Highest rating in a match: 2.65 · Dust 2

Maps in detail

from the last 405 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage147
56% better than 56%
0.78 better than 60%
83.3 better than 57%
1.07 better than 53%
55% of 581 duels better than 66%
40% of 92 situations better than 55%
Anubis77
61% better than 69%
0.80 better than 71%
85.0 better than 68%
1.12 better than 68%
55% of 290 duels better than 65%
51% of 41 situations better than 82%
Ancient76
58% better than 59%
0.79 better than 67%
86.7 better than 72%
1.08 better than 58%
57% of 398 duels better than 76%
35% of 46 situations better than 41%
Dust 263
51% better than 36%
0.79 better than 65%
83.8 better than 59%
1.10 better than 58%
47% of 241 duels better than 21%
30% of 37 situations better than 26%
Inferno34
32% better than 1%
0.70 better than 18%
76.1 better than 11%
0.97 better than 14%
46% of 135 duels better than 9%
38% of 26 situations better than 43%
Cache6
33% -
0.58 -
70.0 -
0.76-
36% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ancelon77i plays

Across 405 matches ancelon77i averages K/R 0.78, ADR 83.5 and a rating of 1.07. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 57% headshots. The strongest map is Anubis with a 61% win rate in 77 matches. In 174 of 405 matches the rating was 1.10 or higher (43%), in 130 it was below 0.90. In 336 matches with detailed stats: 62 4Ks and 8 aces. Best month by rating: July 2026 at 1.10. ancelon77i loses the most ELO in match 4 of the day (−158 ELO, win rate 49%). Things go best on Dust 2 (+144 ELO, win rate 51%). Improved over the last three months: ELO +283. Unchanged in recent months: K/R at 0.76, Rating at 1.05, ADR at 82.2, Headshots at 56%, Win rate at 54%. Last 30 days: 126 matches, win rate 56%, net ELO −130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.