an1st00

Bhutan
On FACEIT since 2024 114 matches tracked 58 matches in 30 days
Last updated:

How does an1st00 play?

Rating 1.05 K/R 0.75 ADR 76.5 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 114 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 61%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.06+0.03 · Ø 1.03 better than 58%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 34%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.2−0.1 · Ø 2.3 better than 35%
4Ks and aces 19x 4K, 3 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether an1st00 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.85
AugSepOctNov

Best month: November 2026 with 0.85.

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −23 ELO
36 matches · 42% win rate
On Dust 2 −5 ELO
26 matches · 50% win rate
Between 12:00 and 18:00 +53 ELO, win rate 40%

an1st00 loses the most ELO in match 1 of the day: −23 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.08 · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
56% better than 65%
0.72 better than 39%
74.8 better than 19%
1.00 better than 38%
54% of 149 duels better than 66%
44% of 34 situations better than 67%
Dust 226
50% better than 42%
0.78 better than 69%
78.7 better than 37%
1.10 better than 70%
58% of 114 duels better than 82%
57% of 14 situations better than 92%
Anubis16
44% better than 23%
0.75 right on the average
81.0 better than 49%
1.10 better than 72%
50% of 56 duels better than 40%
20% of 5 situations better than 12%
Nuke15
40% better than 11%
0.75 right on the average
73.5 better than 15%
1.02 better than 36%
58% of 67 duels better than 77%
44% of 9 situations better than 59%
Inferno9
56% -
0.77 -
77.6 -
1.08-
68% of 34 duels -
29% of 7 situations -
Ancient5
40% -
0.75 -
75.3 -
1.11-
50% of 16 duels -
25% of 4 situations -
Cache4
50% -
0.72 -
71.8 -
1.01-
45% of 22 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How an1st00 plays

Across 114 matches an1st00 averages K/R 0.75, ADR 76.5 and a rating of 1.05. Biggest strength: Opening duels won at 55%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 52% headshots. The strongest map is Mirage with a 56% win rate in 39 matches. In 44 of 114 matches the rating was 1.10 or higher (39%), in 37 it was below 0.90. In 114 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: November 2026 at 1.15. an1st00 loses the most ELO in match 1 of the day (−23 ELO, win rate 42%). Things go best on Mirage (+43 ELO, win rate 56%). Last 30 days: 58 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.