amz-

Argentina
On FACEIT since 2017 136 matches tracked
ELO
2,737
Peak across recorded matches: 2,810
Rank SA ▼ 79 places
#492
Argentina #85 in Argentina
30 days · prev. #413 · best #406
Last updated:

How does amz- play?

Rating 1.05 (from 103 matches) K/R 0.75 ADR 78.7 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 103 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 35%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 16%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (51%).

Headshot rate 66%+15 pp · Ø 51% better than 99%
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 1.03−0.02 · Ø 1.05 better than 40%
Pistol kills per match 2.6
Knife kills 3 in 136 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.2%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 66%
3K rounds 6.1%+1.9 pp · Ø 4.2% better than 95%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 7x 4K, 1 ace in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+2 pp · Ø 34% better than 60%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 5%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.23, ADR +4.6, Headshots +2 pp, ELO +84
= Stayed the same
Nothing clear
▼ Got worse
Win rate −9 pp

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.75).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 1.87 · Ancient
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
64% better than 88%
0.73 better than 41%
78.8 better than 37%
1.04 better than 45%
52% of 174 duels right on the average
25% of 16 situations better than 16%
Ancient33
61% better than 75%
0.79 better than 65%
82.3 better than 51%
1.08 better than 60%
49% of 118 duels better than 30%
33% of 12 situations better than 36%
Nuke20
60% better than 66%
0.76 right on the average
75.8 better than 22%
1.10 better than 67%
52% of 71 duels right on the average
45% of 11 situations better than 66%
Inferno15
27% better than 1%
0.73 better than 33%
78.8 better than 27%
1.03-
53% of 57 duels better than 42%
40% of 5 situations better than 59%
Anubis14
43% -
0.72 -
75.6 -
1.01-
52% of 63 duels -
55% of 11 situations -
Cache5
40% -
0.66 -
62.8 -
0.68-
33% of 3 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How amz- plays

Across 136 matches amz- averages K/R 0.75 and ADR 78.7; the rating across the 103 rated matches is 1.05. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 66% headshots. The strongest map is Dust 2 with a 64% win rate in 47 matches. In 42 of 103 matches the rating was 1.10 or higher (41%), in 35 it was below 0.90. In 56 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.11. Things go best on Nuke (+87 ELO, win rate 60%). Improved over the last three months: K/R +0.07, Rating +0.23, ADR +4.6, Headshots +2 pp, ELO +84. Got weaker: Win rate −9 pp. Last 30 days: 6 matches, win rate 33%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.