amz-
How does amz- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).
Compared with 2,617 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average66% headshots and so well above the average (51%).
Impact
AverageExactly 3 kills in 6.1% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.11 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 1.07 (at the start 0.84). Slightly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 84.5. Last 3 months: 79.7 (at the start 75.1). Just below the average (81.1).
Share of headshot kills
Best month: April 2026 with 70%. Last 3 months: 68% (at the start 66%). Well above the average (51%).
Matches won (win rate)
Best month: July 2026 with 73%. Last 3 months: 46% (at the start 55%). Clearly below the average (51%).
Best month: September 2026 with 2,810. Last 3 months: 2,737 (at the start 2,653).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 38 · Ancient
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 1.87 · Ancient
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How amz- plays
Across 136 matches amz- averages K/R 0.75 and ADR 78.7; the rating across the 103 rated matches is 1.05. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 66% headshots. The strongest map is Dust 2 with a 64% win rate in 47 matches. In 42 of 103 matches the rating was 1.10 or higher (41%), in 35 it was below 0.90. In 56 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.11. Things go best on Nuke (+87 ELO, win rate 60%). Improved over the last three months: K/R +0.07, Rating +0.23, ADR +4.6, Headshots +2 pp, ELO +84. Got weaker: Win rate −9 pp. Last 30 days: 6 matches, win rate 33%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.