amykoSS

Turkey
On FACEIT since 2020 185 matches tracked 98 matches in 30 days
ELO ▲ 81
2,187
30-day peak: 2,187
Rank EU
#150,283
Turkey #4,055 in Turkey
Last updated:

How does amykoSS play?

Rating 1.24 K/R 0.87 ADR 95.8 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 185 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 35% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 6% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 98%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.28+0.25 · Ø 1.03 better than 96%
Pistol kills per match 2.9
Zeus kills2 in 185 matches
Knife kills 3 in 185 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 96%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 93%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 62x 4K, 7 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 73%
Enemies flashed per round 0.67+0.38 · Ø 0.29 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether amykoSS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 166 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.85
AugSepOctNov

Best month: August 2026 with 0.97.

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −24 ELO
45 matches · 53% win rate
In match 3 of the day −15 ELO
34 matches · 47% win rate
On Fridays −22 ELO, win rate 48%

amykoSS loses the most ELO on Anubis: −24 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.17 · Inferno
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
51% better than 51%
0.86 better than 91%
95.8 better than 95%
1.21 better than 91%
56% of 248 duels better than 77%
30% of 47 situations better than 28%
Anubis45
53% right on the average
0.87 better than 93%
96.2 better than 96%
1.27 better than 97%
56% of 172 duels better than 76%
46% of 37 situations better than 71%
Ancient40
58% better than 75%
0.90 better than 96%
97.5 better than 97%
1.26 better than 96%
56% of 196 duels better than 78%
26% of 31 situations better than 22%
Inferno16
50% better than 37%
0.89 better than 95%
99.2 better than 97%
1.27 better than 94%
45% of 51 duels better than 13%
31% of 13 situations better than 26%
Nuke9
67% -
0.87 -
90.1 -
1.30-
53% of 36 duels -
57% of 7 situations -
Mirage7
43% -
0.79 -
84.4 -
1.14-
56% of 41 duels -
100% of 2 situations -
Cache5
40% -
0.85 -
95.2 -
1.21-
56% of 16 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How amykoSS plays

Across 185 matches amykoSS averages K/R 0.87, ADR 95.8 and a rating of 1.24. Biggest strength: Damage per round (ADR) at 95.8, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 19.7 kills per match with 49% headshots. The strongest map is Ancient with a 58% win rate in 40 matches. In 119 of 185 matches the rating was 1.10 or higher (64%), in 22 it was below 0.90. In 185 matches with detailed stats: 62 4Ks and 7 aces. Best month by rating: August 2026 at 1.40. amykoSS loses the most ELO on Anubis (−24 ELO, win rate 53%). Things go best on Ancient (+38 ELO, win rate 58%). Match no. 4 of the day goes best: 64% win rate, +14 ELO. Last 30 days: 98 matches, win rate 52%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.