altsssleeeep

Russia
On FACEIT since 2019 241 matches tracked 62 matches in 30 days
ELO ▼ 138
2,421
30-day peak: 2,559
Rank EU
#73,999
Russia #20,902 in Russia
Last updated:

How does altsssleeeep play?

Rating 1.16 (from 220 matches) K/R 0.81 ADR 84.3 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 220 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 49%−2 pp · Ø 51% better than 43%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.20+0.17 · Ø 1.03 better than 88%
Pistol kills per match 3.6
Knife kills 2 in 241 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 65%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 74%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 39x 4K, 3 aces in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 12%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 69%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.80, Rating at 1.15, ADR at 84.9
▼ Got worse
Win rate −6 pp, ELO −82

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: July 2026 with 0.91. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −62 ELO
26 matches · 42% win rate
On Ancient −48 ELO
39 matches · 64% win rate
On Wednesdays −46 ELO, win rate 40%

altsssleeeep loses the most ELO on Anubis: −62 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
43% better than 17%
0.81 better than 76%
84.9 better than 67%
1.14 better than 79%
57% of 376 duels better than 80%
36% of 74 situations better than 43%
Ancient39
64% better than 83%
0.83 better than 83%
86.1 better than 70%
1.23 better than 93%
56% of 150 duels better than 74%
38% of 26 situations right on the average
Nuke35
63% better than 76%
0.87 better than 87%
88.7 better than 80%
1.26 better than 90%
60% of 134 duels better than 85%
53% of 17 situations better than 86%
Dust 232
44% better than 21%
0.75 better than 54%
81.4 better than 51%
1.06 better than 56%
52% of 121 duels better than 53%
40% of 20 situations better than 53%
Anubis26
42% better than 15%
0.75 better than 53%
77.3 better than 28%
1.06 better than 56%
52% of 90 duels right on the average
39% of 18 situations better than 53%
Inferno5
60% -
0.70 -
77.0 -
1.01-
33% of 15 duels -
67% of 3 situations -
Cache3
100% -
0.92 -
89.8 -
1.42-
63% of 8 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How altsssleeeep plays

Across 241 matches altsssleeeep averages K/R 0.81 and ADR 84.3; the rating across the 220 rated matches is 1.16. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.2 kills per match with 49% headshots. The strongest map is Ancient with a 64% win rate in 39 matches. In 110 of 220 matches the rating was 1.10 or higher (50%), in 54 it was below 0.90. In 178 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: July 2026 at 1.30. altsssleeeep loses the most ELO on Anubis (−62 ELO, win rate 42%). Things go best in match 3 of the day (+110 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +110 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −6 pp, ELO −82. Unchanged in recent months: K/R at 0.80, Rating at 1.15, ADR at 84.9. Last 30 days: 62 matches, win rate 44%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.